Difference between revisions of "Mesh:setTexture"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2012.09<br/> === Description === <br /> Sets the texture.<br /> <br /> <source lang="lua"> = Mesh:setTexture(textureslot,) </source> '...") |
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− | + | Mesh:setTexture(texture,slot) | |
</source> | </source> | ||
− | '''texture | + | '''texture''': (TextureBase) ''''''<br/> |
− | '''slot | + | '''slot''': (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed '''optional'''<br/> |
Revision as of 10:16, 23 August 2018
Available since: Gideros 2012.09
Description
Sets the texture.
Mesh:setTexture(texture,slot)
'texture: (TextureBase) '
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional