Difference between revisions of "R3d.World.new"
From GiderosMobile
Line 15: | Line 15: | ||
=== Example === | === Example === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | require "reactphysics3d" | |
local world = r3d.World.new(0, -9.8, 0) | local world = r3d.World.new(0, -9.8, 0) | ||
</source> | </source> | ||
{{R3d.World}} | {{R3d.World}} |
Revision as of 23:48, 18 February 2020
Available since: Gideros 2019.10
Class: R3d.World
Description
Creates a new ReactPhysics3D dynamics world.
r3d.World.new(gravityX, gravityY, gravityZ)
Parameters
gravityX: (number) the gravity on the X axis (m/s^2)
gravityY: (number) the gravity on the Y axis (m/s^2)
gravityZ: (number) the gravity on the Z axis (m/s^2)
Example
require "reactphysics3d"
local world = r3d.World.new(0, -9.8, 0)
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:step
- R3d.World:testAABBOverlap
- R3d.World:testCollision
- R3d.World:testOverlap