Difference between revisions of "B2.DebugDraw"
From GiderosMobile
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[[Special:MyLanguage/b2.DebugDraw.SHAPE_BIT|b2.DebugDraw.SHAPE_BIT]]<br/><!-- GIDEROSCST:b2.DebugDraw.SHAPE_BIT 1--> | [[Special:MyLanguage/b2.DebugDraw.SHAPE_BIT|b2.DebugDraw.SHAPE_BIT]]<br/><!-- GIDEROSCST:b2.DebugDraw.SHAPE_BIT 1--> | ||
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+ | {{GIDEROS IMPORTANT LINKS}} |
Revision as of 22:40, 11 February 2020
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The b2.DebugDraw class is used to provide debug drawing of physical entities in your application.
Examples
Example
local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)
Methodsb2.DebugDraw.new |
EventsConstantsb2.DebugDraw.AABB_BIT |