Difference between revisions of "SoundChannel:setVolume"
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'''volume''': (number) <translate>The new volume of the sound channel. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value.</translate> | '''volume''': (number) <translate>The new volume of the sound channel. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value.</translate> | ||
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Revision as of 23:53, 3 December 2019
Available since: Gideros 2011.6
Class: SoundChannel
Description
Sets the volume of the sound channel.
SoundChannel:setVolume(volume)
Example
local bulletsnd = Sound.new("audio/shoot.wav")
local channel = bulletsnd:play()
channel:setVolume(0.5)
Parameters
volume: (number) The new volume of the sound channel. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value.
- SoundChannel:getPitch
- SoundChannel:getPosition
- SoundChannel:getStreamId
- SoundChannel:getVolume
- SoundChannel:isLooping
- SoundChannel:isPaused
- SoundChannel:isPlaying
- SoundChannel:setEffect
- SoundChannel:setLooping
- SoundChannel:setPaused
- SoundChannel:setPitch
- SoundChannel:setPosition
- SoundChannel:setVolume
- SoundChannel:setWorldPosition
- SoundChannel:stop