Difference between revisions of "Event"

From GiderosMobile
Line 9: Line 9:
 
Usually event objects contains specific additional information about the event that has occured. For example,<br />
 
Usually event objects contains specific additional information about the event that has occured. For example,<br />
 
when an `Event.MOUSE_DOWN` event occurs, `x` and `y` fields contain the coordinates.<br />
 
when an `Event.MOUSE_DOWN` event occurs, `x` and `y` fields contain the coordinates.<br />
Users can create their own events and dispatch through the event mechanism.<br />{|-
+
Users can create their own events and dispatch through the event mechanism.<br />
 +
{|-
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
=== Methods ===
 
=== Methods ===

Revision as of 10:04, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The objects of `Event` class contains information about an event that has occurred. `Event` objects
are passed to event listeners when an event occurs.

Usually event objects contains specific additional information about the event that has occured. For example,
when an `Event.MOUSE_DOWN` event occurs, `x` and `y` fields contain the coordinates.
Users can create their own events and dispatch through the event mechanism.

Methods

Event.new - creates a new Event object
Event:getTarget - returns the element on which the event listener was registered
Event:getType - returns the type of Event
Event:stopPropagation - stops the propagation of the current event in the scene tree hierarchy

Events

Constants