Difference between revisions of "ReactPhysics3D"
From GiderosMobile
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− | + | __NOTOC__ | |
+ | <languages /> | ||
+ | <!-- GIDEROSOBJ:LiquidFun --> | ||
+ | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | ||
+ | '''<translate>Available since</translate>:''' Gideros 2019.10<br/> | ||
+ | === <translate>Description</translate> === | ||
+ | <translate>ReactPhysics3D is an open source 3D physics and collision engine.</translate> | ||
+ | [[https://www.reactphysics3d.com/ React Physics 3D home page]] | ||
+ | <br /><br /> | ||
+ | === <translate>Classes</translate> === | ||
+ | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
+ | [[Special:MyLanguage/r3d.BallAndSocketShape|r3d.BallAndSocketShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.Body|r3d.Body]]<br /> | ||
+ | [[Special:MyLanguage/r3d.BoxShape|r3d.BoxShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.CapsuleShape|r3d.CapsuleShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.ConcaveMeshShape|r3d.ConcaveMeshShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.ConvexMeshShape|r3d.ConvexMeshShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.FixedJoint|r3d.FixedJoint]]<br /> | ||
+ | [[Special:MyLanguage/r3d.Fixture|r3d.Fixture]]<br /> | ||
+ | [[Special:MyLanguage/r3d.HeightFieldShape|r3d.HeightFieldShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.HingeJoint|r3d.HingeJoint]]<br /> | ||
+ | [[Special:MyLanguage/r3d.Joint|r3d.Joint]]<br /> | ||
+ | [[Special:MyLanguage/r3d.Shape|r3d.Shape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.SphereShape|r3d.SphereShape]]<br /> | ||
+ | [[Special:MyLanguage/r3d.World|r3d.World]]<br /> | ||
+ | </div> |
Revision as of 08:15, 8 October 2019
Supported platforms:
Available since: Gideros 2019.10
Description
ReactPhysics3D is an open source 3D physics and collision engine.
[React Physics 3D home page]