Difference between revisions of "FBInstant.canCreateShortcutAsync"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
+ | <languages /> | ||
'''<translate>Available since</translate>:''' Gideros 2018.3.1<br/> | '''<translate>Available since</translate>:''' Gideros 2018.3.1<br/> | ||
'''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/> |
Revision as of 09:59, 3 September 2018
Available since: Gideros 2018.3.1
Class: * Initialisation and Core
Description
Returns whether or not the user is eligible to have shortcut creation requested.
FBInstant.canCreateShortcutAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.
Examples
Example
FBInstant.canCreateShortcutAsync(function(result,error)
if result then
print("Can creater shortcut")
else
print("Can't create shortcut")
end
end)
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