Difference between revisions of "FBInstant.getLocale"

From GiderosMobile
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__NOTOC__
 
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2018.3<br/>
 
'''<translate>Available since</translate>:''' Gideros 2018.3<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/>

Revision as of 09:59, 3 September 2018


Available since: Gideros 2018.3
Class: * Initialisation and Core

Description


The current locale. See https://www.facebook.com/translations/FacebookLocales.xml for a complete list of supported locale values. Use this to determine what language the current game should be localized with.

The locale string returned is a five-character Facebook locale code of the form xx_XX.

(string) = FBInstant.getLocale()

Return values

Returns (string) The current locale.