Difference between revisions of "Path2D:setLineThickness"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2016.04<br/> | '''<translate>Available since</translate>:''' Gideros 2016.04<br/> | ||
'''<translate>Class</translate>:''' [[Special:MyLanguage/Path2D|Path2D]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/Path2D|Path2D]]<br/> |
Revision as of 09:58, 3 September 2018
Available since: Gideros 2016.04
Class: Path2D
Description
Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect.
Path2D:setLineThickness(thickness,feather)
Parameters
thickness: (number) line thickness in sprite coordinates units
feather: (number) Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1. optional