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From GiderosMobile
  • <!-- GIDEROSOBJ:Facebook --> Facebook SDK plugin is available for only iOS as an external plugin. To use facebook module:<br />
    4 KB (498 words) - 16:33, 13 September 2018
  • <!-- GIDEROSOBJ:Facebook Instant Games --> Adds Facebook Instant Games framework to your project.
    2 KB (354 words) - 01:18, 21 September 2022
  • You need to do two things to target Facebook Instant Games: # Tick the Facebook Instant Game tickbox when exporting to HTML5, you can also specify the perc
    7 KB (1,007 words) - 13:00, 27 December 2024
  • Facebook Instant Games Initialisation and Core. '''Initialisation and removal of the Facebook loading progress indicator.'''
    8 KB (995 words) - 15:26, 13 July 2023
  • To '''disable Android libs''', in your project add the '''''Require''''' plugin and double click it to see the options: ...on of your app in a folder. There are several options you can choose from (Facebook Instant Game, Progressive Web App, ...).
    9 KB (1,557 words) - 00:44, 12 October 2024
  • ...read|True Multithreading]], [[Lua_enhancements|Various Lua enhancements]], Facebook Instant Games support, Unique async calls system, Built-in Profiler, Built- require "json"
    12 KB (1,728 words) - 15:29, 13 July 2023
  • *[lua/compat] require now assumes dots are path separators *[studio] Enlarge Plugins Require Window
    103 KB (15,043 words) - 18:58, 25 March 2025