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From GiderosMobile
- '''Class:''' [[Application]]<br/> (bool) = application:setTextInput(type, buffer, selstart, selend, label, actionLabel, hintText)2 KB (237 words) - 17:54, 12 July 2023
- if application:getDeviceInfo() == "Windows" then lfs.chdir(application:get("directory", "pictures"))2 KB (254 words) - 15:32, 13 July 2023
- ...o count the number of times certain events happen during a session of your application and to pass dynamic parameters to be recorded with that event. Event ''parameters'' is optional and can be passed in as a table value. Your application is currently limited to counting occurrences for 100 different event ids (m1 KB (180 words) - 22:27, 7 December 2023
- First, we’ll start with just sound effects. The easiest and cheapest way to get cool sound effects for your application is to use the funky BFXR which you can download here: http://www.bfxr.net/3 KB (449 words) - 11:18, 26 August 2024
- == Running your application on the Gideros Player == ...our first sample script running in the Gideros desktop player, you need to start it. The fastest way is to click on that little game controller icon [[File:4 KB (713 words) - 23:08, 18 November 2023
- In the ''main.lua'' file we will start shaping our game, that is: if not application:isPlayerMode() then5 KB (839 words) - 20:27, 25 October 2024
- When you start Gideros Studio, it opens in the welcome mode and shows the dashboard. Here ...(which can be on the mobile device, or desktop). If you want to test your application, you need to install the player on the device, which is explained in the fo6 KB (1,067 words) - 15:29, 13 July 2023
- *Start the Android Gideros Player app on your phone. ...project in Gideros Studio. Your phone should be visible as a player. Click Start to run your app.6 KB (912 words) - 15:26, 13 July 2023
- local platform = application:getDeviceInfo() timerB:start()3 KB (379 words) - 15:33, 13 July 2023
- Start the Player as shown previously and hit the Play button. You can use your own font, provided you include it with the application.2 KB (334 words) - 11:33, 26 August 2024
- self:setVisible(false) -- start invisible typeSpeedTimer:start()2 KB (309 words) - 21:49, 1 December 2023
- screenwidth, screenheight = application:get("screenSize") -- the actual user screen size! myappleft, myapptop, myappright, myappbot = application:getLogicalBounds() -- for mobile8 KB (1,277 words) - 16:18, 13 November 2024
- ...le the Flash counterparts, so Flash developers will feel at home when they start developing with Gideros Studio. *Game & application analytics with Flurry analytics3 KB (431 words) - 16:39, 10 September 2018
- --Create texture and start camera Camera.start(Camera.texture,cname)3 KB (438 words) - 07:56, 26 August 2024
- text="START", ttf=myttf, textcolorup=g_ui_theme.textcolorup, textcolordown=g_ui_theme.t if not application:isPlayerMode() then application:exit() else print("EXIT") end7 KB (954 words) - 16:04, 27 October 2024
- application:setBackgroundColor(0x323232) -- 1. we start an ImGui frame10 KB (1,385 words) - 03:25, 9 October 2024
- When an ad banner is created, iAd will start requesting ads. Apple serves ads, and refreshes with new ads, on an automat ...N]] is dispatched. At this time, the user will either be taken out of your application <br />5 KB (696 words) - 15:28, 13 July 2023
- 3- Start the timer: timer:start()14 KB (2,156 words) - 23:21, 18 November 2023
- -- imgui start == Start a Window at a given position ==16 KB (2,143 words) - 02:50, 9 October 2024
- application:setBackgroundColor(g_ui_theme.backgroundcolor) local modifier = application:getKeyboardModifiers()7 KB (1,004 words) - 03:34, 25 November 2024