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From GiderosMobile
- Sprite:setAnchorPoint(anchorX,anchorY,anchorZ) '''anchorZ''': (number) anchor position in Sprite internal coordinates '''optional'''<547 bytes (62 words) - 15:33, 13 July 2023
- r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) '''anchorZ''': (number) anchor z<br/>738 bytes (91 words) - 15:32, 13 July 2023
- r3d.World:createBallAndSocketJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) '''anchorZ''': (number) anchor z<br/>772 bytes (93 words) - 15:32, 13 July 2023
- Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) '''anchorZ''': (number) anchor position in Sprite internal coordinates '''optional'''<755 bytes (87 words) - 15:33, 13 July 2023
- r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params) '''anchorZ''': (number) anchor z<br/>1 KB (125 words) - 15:31, 13 July 2023
- r3d.World:createHingeJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params) '''anchorZ''': (number) z anchor<br/>1 KB (133 words) - 15:32, 13 July 2023
- ...-GIDEROSMTD:r3d.World:createBallAndSocketJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) creates a ball and socket joint--> ...<br/><!--GIDEROSMTD:r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) creates a fixed joint-->3 KB (473 words) - 20:12, 15 April 2022
- *''"anchorZ"''1 KB (189 words) - 15:33, 13 July 2023
- *''"anchorZ"''2 KB (245 words) - 15:33, 13 July 2023
- ...anchor position''<br/><!--GIDEROSMTD:Sprite:setAnchorPoint(anchorX,anchorY,anchorZ) sets anchor position--> ...hor position''<br/><!--GIDEROSMTD:Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) sets anchor position-->18 KB (2,457 words) - 20:50, 17 September 2023