Facebook Instant Games Initialisation and Core.
It is very important that only the following API calls are made before startGameAsync has resolved:
To help do this you could create a variable called FBInstantAPI and set it to true once startGameAsync has been resolved - then only call other API commands if FBInstant is true and then if FBInstantAPI is true.
Initialisation and removal of the Facebook loading progress indicator.
pcall(function() FBInstant=require "FBInstant" end) if FBInstant then FBInstant.startGameAsync(function() print("Loading screen removed") FBInstantAPI=true end) else print("FBInstant not loaded") end
FBInstant.canCreateShortcutAsync Returns whether or not the user is eligible to have shortcut creation requested.