Difference between revisions of "TextureRegion.new"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2011.6<br/>
+
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Creates a new TextureRegion object.<br />
 
Creates a new TextureRegion object.<br />
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  TextureRegion.new(texture)
 
  TextureRegion.new(texture)
 
</source>
 
</source>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
 
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
 
__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2011.6<br/>
+
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Creates a new TextureRegion object.<br />
 
Creates a new TextureRegion object.<br />
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  TextureRegion.new(texture,x,y,width,height)
 
  TextureRegion.new(texture,x,y,width,height)
 
</source>
 
</source>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
 
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
 
'''x''': (number) <translate>left coordinate of the region</translate> <br/>
 
'''x''': (number) <translate>left coordinate of the region</translate> <br/>

Revision as of 08:29, 24 August 2018

Available since: Gideros 2011.6

Description


Creates a new TextureRegion object.

 TextureRegion.new(texture)

Parameters

texture: (TextureBase) texture object

Available since: Gideros 2011.6

Description


Creates a new TextureRegion object.

<ul>
<li>If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.</li>
<li>If TextureRegion object is created with 5 parameters (texture, x, y, width, height), if specifies a rectangular region within texture.</li>
</ul>

 TextureRegion.new(texture,x,y,width,height)

Parameters

texture: (TextureBase) texture object
x: (number) left coordinate of the region
y: (number) top coordinate of the region
width: (number) width of the region
height: (number) height of the region