Difference between revisions of "TextureRegion.new"

From GiderosMobile
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<source lang="lua">
 
<source lang="lua">
TextureRegion.new(texture,x,y,width,height)
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TextureRegion.new(texture,x,y,width,height)
 
</source>
 
</source>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
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'''width''': (number) <translate>width of the region</translate> <br/>
 
'''width''': (number) <translate>width of the region</translate> <br/>
 
'''height''': (number) <translate>height of the region</translate> <br/>
 
'''height''': (number) <translate>height of the region</translate> <br/>
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{{TextureRegion}}

Revision as of 02:19, 4 December 2019


Available since: Gideros 2011.6
Class: TextureRegion

Description


Creates a new TextureRegion object.

 TextureRegion.new(texture)

Parameters

texture: (TextureBase) texture object


Available since: Gideros 2011.6
Class: TextureRegion

Description


Creates a new TextureRegion object.


If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.
If TextureRegion object is created with 5 parameters (texture, x, y, width, height), if specifies a rectangular region within texture.


TextureRegion.new(texture,x,y,width,height)

Parameters

texture: (TextureBase) texture object
x: (number) left coordinate of the region
y: (number) top coordinate of the region
width: (number) width of the region
height: (number) height of the region