Difference between revisions of "Texture.new"

From GiderosMobile
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'''filename''': (string) <translate>The name of the texture file to be loaded.</translate> <br/>
 
'''filename''': (string) <translate>The name of the texture file to be loaded.</translate> <br/>
 
'''filtering''': (boolean, default = false) <translate>Whether or not the texture is filtered.</translate> <br/>
 
'''filtering''': (boolean, default = false) <translate>Whether or not the texture is filtered.</translate> <br/>
'''options''': (table, optional) <translate>A table that specifies optional paramaters. Currently, "transparentColor", "wrap", "format" and "extend" fields are supported.</translate> '''optional'''<br/>
+
'''options''': (table, optional) <translate>A table that specifies optional paramaters. The following options are supported:</translate><br/>
 +
* '''transparentColor''':<translate>Specify which color stands for transparent, for formats that don't supply an alpha channel such as JPEG</translate><br/>
 +
* '''wrap''':<translate>How to treat texels outside the texture. Possible values are Texture.CLAMP and Texture.REPEAT.</translate><br/>
 +
* '''format''':<translate>The GPU pixel format for the texture</translate><br/>
 +
* '''extend''':<translate>Wether the texture should be extended to a power of two size. Defaults to true.</translate><br/>
 +
* '''scale''':<translate>The scale at which this texture was made, if it cannot be determined by a suffix. Defaults to 1.</translate><br/>
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
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'''height''': (number) <translate>Height of the texture to create</translate> <br/>
 
'''height''': (number) <translate>Height of the texture to create</translate> <br/>
 
'''filtering''': (boolean, default to false) <translate>indicate that the texture should be filtered</translate> '''optional'''<br/>
 
'''filtering''': (boolean, default to false) <translate>indicate that the texture should be filtered</translate> '''optional'''<br/>
'''options''': (table, optional) <translate>A table that specifies optional paramaters. Currently, "transparentColor", "wrap", "format" and "extend" fields are supported.</translate> '''optional'''<br/>
+
'''options''': (table, optional) <translate>A table that specifies optional paramaters. The following options are supported:</translate><br/>
 +
* '''transparentColor''':<translate>Specify which color stands for transparent, for formats that don't supply an alpha channel such as JPEG</translate><br/>
 +
* '''wrap''':<translate>How to treat texels outside the texture. Possible values are Texture.CLAMP and Texture.REPEAT.</translate><br/>
 +
* '''format''':<translate>The GPU pixel format for the texture</translate><br/>
 +
* '''extend''':<translate>Wether the texture should be extended to a power of two size. Defaults to true.</translate><br/>
 +
* '''scale''':<translate>The scale at which this texture was made, if it cannot be determined by a suffix. Defaults to 1.</translate><br/>
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">local texture = Texture.new(nil,300,400;, false, {extend=false}) -- Create a 300x400 empty texture. Prevent gideros from extending the texture to the next power of two size</source>
+
<source lang="lua">local texture = Texture.new(nil,300,400, false, {extend=false}) -- Create a 300x400 empty texture. Prevent gideros from extending the texture to the next power of two size</source>

Revision as of 10:31, 18 February 2019


Available since: Gideros 2011.6
Class: Texture

Description


Creates a new Texture object.

 Texture.new(filename,filtering,options)

Parameters

filename: (string) The name of the texture file to be loaded.
filtering: (boolean, default = false) Whether or not the texture is filtered.
options: (table, optional) A table that specifies optional paramaters. The following options are supported:

  • transparentColor:Specify which color stands for transparent, for formats that don't supply an alpha channel such as JPEG
  • wrap:How to treat texels outside the texture. Possible values are Texture.CLAMP and Texture.REPEAT.
  • format:The GPU pixel format for the texture
  • extend:Wether the texture should be extended to a power of two size. Defaults to true.
  • scale:The scale at which this texture was made, if it cannot be determined by a suffix. Defaults to 1.

Examples

Example

local texture = Texture.new("image.png", false, {transparentColor = 0xff00ff})	-- do not filter and make the color 0xff00ff transparent
local texture = Texture.new("image.png", true, {wrap = Texture.REPEAT})	-- enable filtering and repeat the texture


Available since: Gideros 2016.08
Class: Texture

Description

Create a texture from pixel data.

 Texture.new(pixels, width, height, filtering, options)

Parameters

pixels: (string) A string containing actual R,G,B,A compoents of each pixel in the new texture. Each component is stored as a byte. You can pass nil if you don't need to initialize texture content
width: (number) width of the texture to create
height: (number) Height of the texture to create
filtering: (boolean, default to false) indicate that the texture should be filtered optional
options: (table, optional) A table that specifies optional paramaters. The following options are supported:

  • transparentColor:Specify which color stands for transparent, for formats that don't supply an alpha channel such as JPEG
  • wrap:How to treat texels outside the texture. Possible values are Texture.CLAMP and Texture.REPEAT.
  • format:The GPU pixel format for the texture
  • extend:Wether the texture should be extended to a power of two size. Defaults to true.
  • scale:The scale at which this texture was made, if it cannot be determined by a suffix. Defaults to 1.

Examples

Example

local texture = Texture.new(nil,300,400, false, {extend=false})	-- Create a 300x400 empty texture. Prevent gideros from extending the texture to the next power of two size