Difference between revisions of "Texture"

From GiderosMobile
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'''Supported platforms:''' android, ios, mac, pc<br/>
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'''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]][[File:Platform mac]][[File:Platform pc]]<br/>
'''Available since:''' Gideros 2011.6<br/>
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/TextureBase|TextureBase]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
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<translate><br />
 
<br />
 
<br />
The [[Special:MyLanguage/Texture|Texture]] class lets you work with textures in an application. The [[Special:MyLanguage/Texture|Texture]] class lets you create<br />
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The `Texture` class lets you work with textures in an application. The `Texture` class lets you create<br />
a new [[Special:MyLanguage/Texture|Texture]] object to load from an image file and display in scene tree.<br />
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a new `Texture` object to load from an image file and display in scene tree.<br />
 
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Revision as of 10:27, 24 August 2018

Supported platforms: File:Platform androidFile:Platform iosFile:Platform macFile:Platform pc
Available since: Gideros 2011.6
Inherits from: TextureBase

Description



The `Texture` class lets you work with textures in an application. The `Texture` class lets you create
a new `Texture` object to load from an image file and display in scene tree.

Methods

Texture.new creates a new Texture object
Texture.new

Events

Constants