Difference between revisions of "Texture"

From GiderosMobile
(Created page with "__NOTOC__ '''Supported platforms:''' <br/> '''Available since:''' Gideros 2011.6<br/> === Description === <br /> <br /> The `Texture` class lets you work with textures in an a...")
 
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' <br/>
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'''Supported platforms:''' android, ios, mac, pc<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
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a new `Texture` object to load from an image file and display in scene tree.<br />
 
a new `Texture` object to load from an image file and display in scene tree.<br />
 
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<br />
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{|-
 
{|-
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
=== Methods ===
 
=== Methods ===
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[[Texture.new]] - creates a new Texture object<br/>
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[[Texture.new]] - <br/>
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}

Revision as of 09:57, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description



The `Texture` class lets you work with textures in an application. The `Texture` class lets you create
a new `Texture` object to load from an image file and display in scene tree.




Methods

Texture.new - creates a new Texture object
Texture.new -

Events

Constants