Difference between revisions of "TextField"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
 
<languages />
 
<languages />
 
 
<!-- GIDEROSOBJ:TextField -->
 
<!-- GIDEROSOBJ:TextField -->
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]
+
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
<br/>
+
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6
+
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
<br/>
 
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]
 
<br/>
 
  
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
<translate>
 
 
The [[Special:MyLanguage/TextField|TextField]] class is used to create objects for text display.
 
The [[Special:MyLanguage/TextField|TextField]] class is used to create objects for text display.
<br/>
 
</translate>
 
  
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
'''Example 1:''' bitmap font.
+
'''Example 1:''' bitmap font:
<br/>
 
 
 
 
<source lang="lua">
 
<source lang="lua">
 
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font
 
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font
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textfield:setText("some other text") -- change the text
 
textfield:setText("some other text") -- change the text
 
</source>
 
</source>
<br/>
 
 
'''Example 2:''' default font.
 
<br/>
 
  
 +
'''Example 2:''' default font:
 
<source lang="lua">
 
<source lang="lua">
 
-- to use the default font, pass nil value for the font parameter
 
-- to use the default font, pass nil value for the font parameter
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stage:addChild(textfield2)
 
stage:addChild(textfield2)
 
</source>
 
</source>
<br/>
 
 
'''Example 3:''' TTFont.
 
<br/>
 
  
 +
'''Example 3:''' TTFont:
 
<source lang="lua">
 
<source lang="lua">
 
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font
 
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font
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stage:addChild(text)
 
stage:addChild(text)
 
</source>
 
</source>
<br/>
 
 
'''Example 4:''' colored text.
 
<br/>
 
  
 +
'''Example 4:''' colored text:
 
<source lang="lua">
 
<source lang="lua">
 
local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text")
 
local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text")
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stage:addChild(text)
 
stage:addChild(text)
 
</source>
 
</source>
<br/>
 
<br/>
 
  
 
{|-
 
{|-
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|
 
 
=== <translate>Methods</translate> ===
 
=== <translate>Methods</translate> ===
 
[[Special:MyLanguage/TextField.new|TextField.new]] ''<translate>creates a new TextField object with the specified font and text</translate>''<br/><!-- GIDEROSMTD:TextField.new(font,text,sample,layout) creates a new TextField object with the specified font and text -->
 
[[Special:MyLanguage/TextField.new|TextField.new]] ''<translate>creates a new TextField object with the specified font and text</translate>''<br/><!-- GIDEROSMTD:TextField.new(font,text,sample,layout) creates a new TextField object with the specified font and text -->
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[[Special:MyLanguage/TextField:setText|TextField:setText]] ''<translate>sets the text to be displayed</translate>''<br/><!-- GIDEROSMTD:TextField:setText(text) sets the text to be displayed -->
 
[[Special:MyLanguage/TextField:setText|TextField:setText]] ''<translate>sets the text to be displayed</translate>''<br/><!-- GIDEROSMTD:TextField:setText(text) sets the text to be displayed -->
 
[[Special:MyLanguage/TextField:setTextColor|TextField:setTextColor]] ''<translate>sets the color of the text in a text field in hexadecimal format</translate>''<br/><!-- GIDEROSMTD:TextField:setTextColor(color) sets the color of the text in a text field in hexadecimal format -->
 
[[Special:MyLanguage/TextField:setTextColor|TextField:setTextColor]] ''<translate>sets the color of the text in a text field in hexadecimal format</translate>''<br/><!-- GIDEROSMTD:TextField:setTextColor(color) sets the color of the text in a text field in hexadecimal format -->
 +
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|
 
=== <translate>Events</translate> ===
 
=== <translate>Events</translate> ===
 
=== <translate>Constants</translate> ===
 
=== <translate>Constants</translate> ===
 
|}
 
|}
 
{{TextField}}
 

Revision as of 01:14, 10 December 2019


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Sprite

Description

The TextField class is used to create objects for text display.

Examples

Example 1: bitmap font:

local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font
local textfield = TextField.new(font, "some text")
stage:addChild(textfield)
textfield:setText("some other text") -- change the text

Example 2: default font:

-- to use the default font, pass nil value for the font parameter
local textfield2 = TextField.new(nil, "some text with default font")
stage:addChild(textfield2)

Example 3: TTFont:

local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font
local text = TextField.new(font, "This is a text")
text:setPosition(100, 100)
stage:addChild(text)

Example 4: colored text:

local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text")
text:setPosition(32, 64)
stage:addChild(text)

Methods

TextField.new creates a new TextField object with the specified font and text
TextField:getLayout Retrieve the layout parameters of this Textfield
TextField:getLetterSpacing returns the letter-spacing property which is used to increase or decrease the space between characters in a text
TextField:getLineHeight Get line height
TextField:getPointFromTextPosition returns the coordinates from a given offset within the text
TextField:getSample get string that was used as sample for determining line height
TextField:getText returns the text displayed
TextField:getTextColor returns the color of the text in a text field in hexadecimal format
TextField:getTextPositionFromPoint returns the offset into a text from x,y coordinates
TextField:setFont set font to use
TextField:setLayout Change the layout parameters for this TextField
TextField:setLetterSpacing sets the letter-spacing property which is used to increase or decrease the space between characters in a text
TextField:setSample Set string that will be used as sample for determining text's line height
TextField:setText sets the text to be displayed
TextField:setTextColor sets the color of the text in a text field in hexadecimal format

Events

Constants