Difference between revisions of "Stage"

From GiderosMobile
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| style="width: 50%; vertical-align:top;"|
 
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=== <translate>Methods</translate> ===
 
=== <translate>Methods</translate> ===
[[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate>Enable/disable draw call for background color</translate>''<br/><!-- GIDEROSMTD:Stage:setClearColorBuffer -->
+
[[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate>Enable/disable draw call for background color</translate>''<br/><!-- GIDEROSMTD:Stage:setClearColorBuffer(state) Enable/disable draw call for background color -->
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|
 
=== <translate>Events</translate> ===
 
=== <translate>Events</translate> ===
 
=== <translate>Constants</translate> ===
 
=== <translate>Constants</translate> ===
 
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Revision as of 16:32, 13 September 2018


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Sprite

Description



The Stage class represents the top of the scene tree hierarchy. The instances of Stage is not created directly (there is not any Stage.new function) but
there is already a global variable stage.

Methods

Stage:setClearColorBuffer Enable/disable draw call for background color

Events

Constants