Difference between revisions of "Sprite:setShader"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2015.06.30<br/>
 
'''Available since:''' Gideros 2015.06.30<br/>
 
=== Description ===
 
=== Description ===
Set shader for this sprite. If nil is provided, sets default shader for current object
+
<translate>Set shader for this sprite. If nil is provided, sets default shader for current object</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Sprite:setShader(shader)
 
  Sprite:setShader(shader)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''shader''': (Shader) shader to use for this object <br/>
+
'''shader''': (Shader) <translate>shader to use for this object</translate> <br/>

Revision as of 13:33, 23 August 2018

Available since: Gideros 2015.06.30

Description

Set shader for this sprite. If nil is provided, sets default shader for current object

 Sprite:setShader(shader)

Parameters

shader: (Shader) shader to use for this object