Difference between revisions of "Sprite:setMatrix"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
<languages />
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Class:''' [[Sprite]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
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=== <translate>Description</translate> ===
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=== Description ===
<translate><br />
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Sets the transformation matrix of the sprite.
Sets the transformation matrix of the sprite.<br />
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<syntaxhighlight lang="lua">
<br /></translate>
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Sprite:setMatrix(matrix)
<source lang="lua">
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</syntaxhighlight>
Sprite:setMatrix(matrix)
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</source>
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=== Parameters ===
=== <translate>Parameters</translate> ===
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'''matrix''': (Matrix) the new matrix<br/>
'''matrix''': (Matrix) <translate></translate> <br/>
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{{Sprite}}

Latest revision as of 15:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Sets the transformation matrix of the sprite.

Sprite:setMatrix(matrix)

Parameters

matrix: (Matrix) the new matrix