Sprite:set

From GiderosMobile
Revision as of 10:36, 24 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6
Class: Sprite

Description


Sets the specified property of this sprite instance by its name. These names are supported:


  • "x"

  • "y"

  • "z"

  • "rotation"

  • "rotationX"

  • "rotationY"

  • "scaleX"

  • "scaleY"

  • "scaleZ"

  • "alpha"

  • "redMultiplier"

  • "greenMultiplier"

  • "blueMultiplier"

  • "alphaMultiplier"

  • "anchorX"

  • "anchorY"

  • "anchorZ"



 Sprite:set(param,value)

Parameters

param: (string) The name of the parameter
value: (number) The new value of the specified parameter

Examples

Example

-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
		
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)

-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)

-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)

-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)

-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)