Sprite:set

From GiderosMobile
Revision as of 10:29, 24 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6
Class: Sprite

Description


Sets the specified property of this sprite instance by its name. These names are supported:


  • `"x"`

  • `"y"`

  • `"z"`

  • `"rotation"`

  • `"rotationX"`

  • `"rotationY"`

  • `"scaleX"`

  • `"scaleY"`

  • `"scaleZ"`

  • `"alpha"`

  • `"redMultiplier"`

  • `"greenMultiplier"`

  • `"blueMultiplier"`

  • `"alphaMultiplier"`

  • `"anchorX"`

  • `"anchorY"`

  • `"anchorZ"`



 Sprite:set(param,value)

Parameters

param: (string) The name of the parameter
value: (number) The new value of the specified parameter

Examples

Example

-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
		
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)

-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)

-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)

-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)

-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)