Sprite:localToGlobal

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Available since: Gideros 2011.6

Description


Converts the x,y coordinates from the sprite's (local) coordinates to the global coordinates.

(number) (number), = Sprite:localToGlobal(xy,)

'x: (number) x coordinate of the local coordinate. '
'y: (number) y coordinate of the local coordinate. '
Returns (number) 1. x coordinate relative to the display area.
Returns (number) 2. y coordinate relative to the display area.