Difference between revisions of "Sprite:isVisible"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
 
Returns whether or not the sprite is visible. Child sprites that are not visible are also taken<br />
 
Returns whether or not the sprite is visible. Child sprites that are not visible are also taken<br />
 
into consideration while calculating bounds.<br />
 
into consideration while calculating bounds.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
(bool) = Sprite:isVisible()
 
(bool) = Sprite:isVisible()
 
</source>
 
</source>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (bool) A value of `true` if sprite is visible; `false` otherwise.<br/>
+
'''Returns''' (bool) <translate>A value of [[[true` if sprite is visible; `false]]] otherwise.</translate><br/>

Revision as of 14:38, 23 August 2018

Available since: Gideros 2011.6

Description


Returns whether or not the sprite is visible. Child sprites that are not visible are also taken
into consideration while calculating bounds.

(bool) = Sprite:isVisible()

Return values

Returns (bool) A value of [[[true` if sprite is visible; `false]]] otherwise.