Difference between revisions of "Sprite:globalToLocal"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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=== Description ===
 
=== Description ===
 
Converts the x,y coordinates from the global to the sprite (local) coordinates.
 
Converts the x,y coordinates from the global to the sprite (local) coordinates.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(number), (number) = Sprite:globalToLocal(x,y)
 
(number), (number) = Sprite:globalToLocal(x,y)
 
</source>
 
</source>

Revision as of 15:31, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Converts the x,y coordinates from the global to the sprite (local) coordinates. <syntaxhighlight lang="lua"> (number), (number) = Sprite:globalToLocal(x,y) </source>

Parameters

x: (number) x coordinate of the global coordinate
y: (number) y coordinate of the global coordinate

Return values

Returns (number) x coordinate relative to the display object
Returns (number) y coordinate relative to the display object