Difference between revisions of "Sprite:globalToLocal"

From GiderosMobile
Line 17: Line 17:
 
'''<translate>Returns</translate>''' (number) <translate>1. x coordinate relative to the display object.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>1. x coordinate relative to the display object.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>2. y coordinate relative to the display object.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>2. y coordinate relative to the display object.</translate><br/>
 +
 +
{{Sprite}}

Revision as of 01:13, 4 December 2019


Available since: Gideros 2011.6
Class: Sprite

Description


Converts the x,y coordinates from the global to the sprite's (local) coordinates.


(number), (number) = Sprite:globalToLocal(x,y)

Parameters

x: (number) x coordinate of the global coordinate.
y: (number) y coordinate of the global coordinate.

Return values

Returns (number) 1. x coordinate relative to the display object.
Returns (number) 2. y coordinate relative to the display object.