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Showing below up to 250 results in range #51 to #300.

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  1. Application:checkPermission
  2. Application:configureFrustum
  3. Application:enableDrawInfo
  4. Application:enableOnDemandDraw
  5. Application:exit
  6. Application:get
  7. Application:getApiVersion
  8. Application:getAppId
  9. Application:getBackgroundColor
  10. Application:getClipboard
  11. Application:getContentHeight
  12. Application:getContentWidth
  13. Application:getDeviceHeight
  14. Application:getDeviceInfo
  15. Application:getDeviceName
  16. Application:getDeviceOrientation
  17. Application:getDeviceSafeArea
  18. Application:getDeviceWidth
  19. Application:getFps
  20. Application:getKeyboardModifiers
  21. Application:getLanguage
  22. Application:getLocale
  23. Application:getLogicalBounds
  24. Application:getLogicalHeight
  25. Application:getLogicalScaleX
  26. Application:getLogicalScaleY
  27. Application:getLogicalTranslateX
  28. Application:getLogicalTranslateY
  29. Application:getLogicalWidth
  30. Application:getNativePath
  31. Application:getOrientation
  32. Application:getProjectProperties
  33. Application:getScaleMode
  34. Application:getScreenDensity
  35. Application:getTextureMemoryUsage
  36. Application:isPlayerMode
  37. Application:openUrl
  38. Application:requestPermissions
  39. Application:set
  40. Application:setBackgroundColor
  41. Application:setClipboard
  42. Application:setEventMerging
  43. Application:setFps
  44. Application:setFullScreen
  45. Application:setKeepAwake
  46. Application:setKeyboardVisibility
  47. Application:setLogicalDimensions
  48. Application:setOrientation
  49. Application:setScaleMode
  50. Application:setTextInput
  51. Application:setWindowSize
  52. Application:vibrate
  53. Aqua Slots 2 Treasure Island
  54. Article Tutorials/Drawing Bitmaps
  55. Article Tutorials/Drawing Shapes (filled polygons)
  56. Article Tutorials/Drawing text with TextField
  57. Article Tutorials/Intro to sounds
  58. Article Tutorials/Loading And Saving
  59. Article Tutorials/Object IDs
  60. Article Tutorials/Square Dodge
  61. Article Tutorials/The MovieClip animation class
  62. Article Tutorials/Touch Input and Mouse Input
  63. Article Tutorials/en-gb
  64. Assert
  65. Automatic Image Resolution
  66. B2
  67. B2.Body
  68. B2.Body:applyAngularImpulse
  69. B2.Body:applyForce
  70. B2.Body:applyLinearImpulse
  71. B2.Body:applyTorque
  72. B2.Body:createFixture
  73. B2.Body:destroyFixture
  74. B2.Body:getAngle
  75. B2.Body:getAngularDamping
  76. B2.Body:getAngularVelocity
  77. B2.Body:getGravityScale
  78. B2.Body:getInertia
  79. B2.Body:getLinearDamping
  80. B2.Body:getLinearVelocity
  81. B2.Body:getLocalCenter
  82. B2.Body:getLocalPoint
  83. B2.Body:getLocalVector
  84. B2.Body:getMass
  85. B2.Body:getPosition
  86. B2.Body:getWorldCenter
  87. B2.Body:getWorldPoint
  88. B2.Body:getWorldVector
  89. B2.Body:isActive
  90. B2.Body:isAwake
  91. B2.Body:isBullet
  92. B2.Body:isFixedRotation
  93. B2.Body:isSleepingAllowed
  94. B2.Body:setActive
  95. B2.Body:setAngle
  96. B2.Body:setAngularDamping
  97. B2.Body:setAngularVelocity
  98. B2.Body:setAwake
  99. B2.Body:setBullet
  100. B2.Body:setFixedRotation
  101. B2.Body:setGravityScale
  102. B2.Body:setLinearDamping
  103. B2.Body:setLinearVelocity
  104. B2.Body:setPosition
  105. B2.Body:setSleepingAllowed
  106. B2.ChainShape
  107. B2.ChainShape.new
  108. B2.ChainShape:createChain
  109. B2.ChainShape:createLoop
  110. B2.CircleShape
  111. B2.CircleShape.new
  112. B2.CircleShape:set
  113. B2.Contact
  114. B2.Contact:getChildIndexA
  115. B2.Contact:getChildIndexB
  116. B2.Contact:getFixtureA
  117. B2.Contact:getFixtureB
  118. B2.Contact:getFriction
  119. B2.Contact:getManifold
  120. B2.Contact:getRestitution
  121. B2.Contact:getWorldManifold
  122. B2.Contact:isTouching
  123. B2.Contact:resetFriction
  124. B2.Contact:resetRestitution
  125. B2.Contact:setEnabled
  126. B2.Contact:setFriction
  127. B2.Contact:setRestitution
  128. B2.DISTANCE JOINT
  129. B2.DYNAMIC BODY
  130. B2.DebugDraw
  131. B2.DebugDraw.AABB BIT
  132. B2.DebugDraw.CENTER OF MASS BIT
  133. B2.DebugDraw.JOINT BIT
  134. B2.DebugDraw.PAIR BIT
  135. B2.DebugDraw.SHAPE BIT
  136. B2.DebugDraw.new
  137. B2.DebugDraw:appendFlags
  138. B2.DebugDraw:clearFlags
  139. B2.DebugDraw:getFlags
  140. B2.DebugDraw:setFlags
  141. B2.DistanceJoint
  142. B2.DistanceJoint:getDampingRatio
  143. B2.DistanceJoint:getFrequency
  144. B2.DistanceJoint:getLength
  145. B2.DistanceJoint:setDampingRatio
  146. B2.DistanceJoint:setFrequency
  147. B2.DistanceJoint:setLength
  148. B2.EdgeShape
  149. B2.EdgeShape.new
  150. B2.EdgeShape:set
  151. B2.FRICTION JOINT
  152. B2.Fixture
  153. B2.Fixture:getBody
  154. B2.Fixture:getFilterData
  155. B2.Fixture:isSensor
  156. B2.Fixture:setFilterData
  157. B2.Fixture:setSensor
  158. B2.FrictionJoint
  159. B2.FrictionJoint:getMaxForce
  160. B2.FrictionJoint:getMaxTorque
  161. B2.FrictionJoint:setMaxForce
  162. B2.FrictionJoint:setMaxTorque
  163. B2.GEAR JOINT
  164. B2.GearJoint
  165. B2.GearJoint:getRatio
  166. B2.GearJoint:setRatio
  167. B2.Joint
  168. B2.Joint:getAnchorA
  169. B2.Joint:getAnchorB
  170. B2.Joint:getBodyA
  171. B2.Joint:getBodyB
  172. B2.Joint:getReactionForce
  173. B2.Joint:getReactionTorque
  174. B2.Joint:getType
  175. B2.Joint:isActive
  176. B2.KINEMATIC BODY
  177. B2.MOUSE JOINT
  178. B2.Manifold
  179. B2.MouseJoint
  180. B2.MouseJoint:getDampingRatio
  181. B2.MouseJoint:getFrequency
  182. B2.MouseJoint:getMaxForce
  183. B2.MouseJoint:getTarget
  184. B2.MouseJoint:setDampingRatio
  185. B2.MouseJoint:setFrequency
  186. B2.MouseJoint:setMaxForce
  187. B2.MouseJoint:setTarget
  188. B2.PRISMATIC JOINT
  189. B2.PULLEY JOINT
  190. B2.ParticleSystem
  191. B2.ParticleSystem.FLAG BARRIER
  192. B2.ParticleSystem.FLAG COLOR MIXING
  193. B2.ParticleSystem.FLAG DESTRUCTION LISTENER
  194. B2.ParticleSystem.FLAG ELASTIC
  195. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER
  196. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
  197. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER
  198. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER
  199. B2.ParticleSystem.FLAG POWDER
  200. B2.ParticleSystem.FLAG REACTIVE
  201. B2.ParticleSystem.FLAG REPULSIVE
  202. B2.ParticleSystem.FLAG SPRING
  203. B2.ParticleSystem.FLAG STATIC PRESSURE
  204. B2.ParticleSystem.FLAG TENSILE
  205. B2.ParticleSystem.FLAG VISCOUS
  206. B2.ParticleSystem.FLAG WALL
  207. B2.ParticleSystem.FLAG WATER
  208. B2.ParticleSystem.FLAG ZOMBIE
  209. B2.ParticleSystem:containsParticle
  210. B2.ParticleSystem:createParticle
  211. B2.ParticleSystem:createParticleGroup
  212. B2.ParticleSystem:destroyParticle
  213. B2.ParticleSystem:destroyParticles
  214. B2.ParticleSystem:getParticleCount
  215. B2.ParticleSystem:getParticleGroupList
  216. B2.ParticleSystem:setTexture
  217. B2.PolygonShape
  218. B2.PolygonShape.new
  219. B2.PolygonShape:set
  220. B2.PolygonShape:setAsBox
  221. B2.PrismaticJoint
  222. B2.PrismaticJoint:enableLimit
  223. B2.PrismaticJoint:enableMotor
  224. B2.PrismaticJoint:getJointSpeed
  225. B2.PrismaticJoint:getJointTranslation
  226. B2.PrismaticJoint:getLimits
  227. B2.PrismaticJoint:getMotorForce
  228. B2.PrismaticJoint:getMotorSpeed
  229. B2.PrismaticJoint:isLimitEnabled
  230. B2.PrismaticJoint:isMotorEnabled
  231. B2.PrismaticJoint:setLimits
  232. B2.PrismaticJoint:setMaxMotorForce
  233. B2.PrismaticJoint:setMotorSpeed
  234. B2.PulleyJoint
  235. B2.PulleyJoint:getGroundAnchorA
  236. B2.PulleyJoint:getGroundAnchorB
  237. B2.PulleyJoint:getLengthA
  238. B2.PulleyJoint:getLengthB
  239. B2.PulleyJoint:getRatio
  240. B2.REVOLUTE JOINT
  241. B2.ROPE JOINT
  242. B2.RevoluteJoint
  243. B2.RevoluteJoint:enableLimit
  244. B2.RevoluteJoint:enableMotor
  245. B2.RevoluteJoint:getJointAngle
  246. B2.RevoluteJoint:getJointSpeed
  247. B2.RevoluteJoint:getLimits
  248. B2.RevoluteJoint:getMotorForce
  249. B2.RevoluteJoint:getMotorSpeed
  250. B2.RevoluteJoint:getMotorTorque

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