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Showing below up to 250 results in range #1 to #250.

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  1. (hist) ‎Cricket Darts 501 ‎[18 bytes]
  2. (hist) ‎Cupid's Valentine Love Slots ‎[18 bytes]
  3. (hist) ‎Prototype - Arcade Edition ‎[18 bytes]
  4. (hist) ‎Slime ‎[18 bytes]
  5. (hist) ‎Rainbow 2048 ‎[18 bytes]
  6. (hist) ‎Shiver Me Timbers ‎[18 bytes]
  7. (hist) ‎Lunar Caverns ‎[18 bytes]
  8. (hist) ‎Fruit Drops ‎[18 bytes]
  9. (hist) ‎Cops 'N' Robbers ‎[18 bytes]
  10. (hist) ‎Out Of Time ‎[18 bytes]
  11. (hist) ‎Spinning Drunk! ‎[18 bytes]
  12. (hist) ‎Wiki Sandbox ‎[32 bytes]
  13. (hist) ‎Corbyn Slots ‎[78 bytes]
  14. (hist) ‎Slots Arcade Vegas ‎[82 bytes]
  15. (hist) ‎Super Fruit Slots ‎[82 bytes]
  16. (hist) ‎Slots Odyssey Vegas Riches ‎[83 bytes]
  17. (hist) ‎Winter Wonga Slots ‎[83 bytes]
  18. (hist) ‎Bingo Chick Slots ‎[84 bytes]
  19. (hist) ‎MEGA Money Slots ‎[85 bytes]
  20. (hist) ‎Irish Treasure Slots ‎[85 bytes]
  21. (hist) ‎Crock O'Gold Rainbow Slots ‎[86 bytes]
  22. (hist) ‎Egypt Reels of Luxor Slots ‎[86 bytes]
  23. (hist) ‎Way Out West Slots ‎[86 bytes]
  24. (hist) ‎Crock O'Gold Riches Slots 2 ‎[87 bytes]
  25. (hist) ‎Glamour Puss Bingo ‎[87 bytes]
  26. (hist) ‎Superhero - Arcade Edition ‎[88 bytes]
  27. (hist) ‎Scratch-a-Lotto Scratch Card Lottery ‎[88 bytes]
  28. (hist) ‎Big Money Bugs Slots ‎[88 bytes]
  29. (hist) ‎Irish Treasure Rainbow Bingo ‎[89 bytes]
  30. (hist) ‎Carnival Fiesta Slots ‎[90 bytes]
  31. (hist) ‎Flamingo Safari Slots ‎[90 bytes]
  32. (hist) ‎Castle Kingdoms Slots ‎[90 bytes]
  33. (hist) ‎BC Slots - The Lost Reels ‎[90 bytes]
  34. (hist) ‎Pet Store Puppies Slots ‎[91 bytes]
  35. (hist) ‎Gorilla Adventure Slots ‎[92 bytes]
  36. (hist) ‎Snow Slots Merry Christmas ‎[94 bytes]
  37. (hist) ‎Aqua Slots 2 Treasure Island ‎[95 bytes]
  38. (hist) ‎TileMap.FLIP VERTICAL ‎[110 bytes]
  39. (hist) ‎TileMap.FLIP HORIZONTAL ‎[110 bytes]
  40. (hist) ‎TileMap.FLIP DIAGONAL ‎[110 bytes]
  41. (hist) ‎Shape.NONE ‎[141 bytes]
  42. (hist) ‎Sprite.ADD ‎[141 bytes]
  43. (hist) ‎Shape.SOLID ‎[142 bytes]
  44. (hist) ‎Sprite.SCREEN ‎[144 bytes]
  45. (hist) ‎Shape.TEXTURE ‎[144 bytes]
  46. (hist) ‎Shape.NON ZERO ‎[144 bytes]
  47. (hist) ‎Shape.EVEN ODD ‎[144 bytes]
  48. (hist) ‎Sprite.LAYOUT ANCHOR NORTHEAST ‎[145 bytes]
  49. (hist) ‎UrlLoader.GET ‎[147 bytes]
  50. (hist) ‎UrlLoader.PUT ‎[147 bytes]
  51. (hist) ‎UrlLoader.POST ‎[148 bytes]
  52. (hist) ‎Sprite.LAYOUT FILL BOTH ‎[149 bytes]
  53. (hist) ‎UrlLoader.DELETE ‎[150 bytes]
  54. (hist) ‎Event.AD RECEIVED ‎[160 bytes]
  55. (hist) ‎Event.AD REWARDED ‎[161 bytes]
  56. (hist) ‎Pi ‎[171 bytes]
  57. (hist) ‎Huge ‎[174 bytes]
  58. (hist) ‎B2.DebugDraw.PAIR BIT ‎[175 bytes]
  59. (hist) ‎Gaming:sendToAll ‎[182 bytes]
  60. (hist) ‎Event.AD DISMISSED ‎[186 bytes]
  61. (hist) ‎Application.PORTRAIT ‎[187 bytes]
  62. (hist) ‎Gideros Font Creator ‎[188 bytes]
  63. (hist) ‎Ads:hideAd ‎[191 bytes]
  64. (hist) ‎Event.AD ACTION BEGIN ‎[193 bytes]
  65. (hist) ‎ImGui.Core:bullet ‎[194 bytes]
  66. (hist) ‎X Media:save ‎[196 bytes]
  67. (hist) ‎X Media:flipVertical ‎[196 bytes]
  68. (hist) ‎Application.LANDSCAPE LEFT ‎[198 bytes]
  69. (hist) ‎X file:flush ‎[199 bytes]
  70. (hist) ‎Application.LANDSCAPE RIGHT ‎[200 bytes]
  71. (hist) ‎X Media:flipHorizontal ‎[200 bytes]
  72. (hist) ‎Path2D.new ‎[201 bytes]
  73. (hist) ‎Matrix:invert ‎[201 bytes]
  74. (hist) ‎Sprite.new ‎[204 bytes]
  75. (hist) ‎AlertDialog:hide ‎[205 bytes]
  76. (hist) ‎AlertDialog:show ‎[205 bytes]
  77. (hist) ‎Microphone:stop ‎[206 bytes]
  78. (hist) ‎Mesh:clearColorArray ‎[206 bytes]
  79. (hist) ‎Shape.new ‎[206 bytes]
  80. (hist) ‎Mesh:clearIndexArray ‎[206 bytes]
  81. (hist) ‎Luamidi:openin ‎[207 bytes]
  82. (hist) ‎Mesh:clearVertexArray ‎[208 bytes]
  83. (hist) ‎Event.AD ACTION END ‎[209 bytes]
  84. (hist) ‎Application.PORTRAIT UPSIDE DOWN ‎[209 bytes]
  85. (hist) ‎Luamidi:openout ‎[209 bytes]
  86. (hist) ‎Sprite:clearBlendMode ‎[212 bytes]
  87. (hist) ‎B2.ParticleSystem.FLAG WALL ‎[213 bytes]
  88. (hist) ‎B2.ParticleSystem.FLAG WATER ‎[214 bytes]
  89. (hist) ‎Event.ADS READY ‎[214 bytes]
  90. (hist) ‎MovieClip:stop ‎[215 bytes]
  91. (hist) ‎B2.ParticleSystem.FLAG VISCOUS ‎[215 bytes]
  92. (hist) ‎Editor Add-ons ‎[218 bytes]
  93. (hist) ‎Luamidi:getInPortName ‎[218 bytes]
  94. (hist) ‎Microphone:start ‎[220 bytes]
  95. (hist) ‎Luamidi:getOutPortName ‎[220 bytes]
  96. (hist) ‎TextureBase.Y8 ‎[220 bytes]
  97. (hist) ‎TextureBase.A8 ‎[220 bytes]
  98. (hist) ‎UrlLoader:close ‎[221 bytes]
  99. (hist) ‎B2.DebugDraw.SHAPE BIT ‎[221 bytes]
  100. (hist) ‎TextureBase.YA8 ‎[221 bytes]
  101. (hist) ‎Accelerometer.new ‎[222 bytes]
  102. (hist) ‎B2.DebugDraw.JOINT BIT ‎[222 bytes]
  103. (hist) ‎B2.ParticleSystem.FLAG TENSILE ‎[222 bytes]
  104. (hist) ‎Event.ADDED TO STAGE ‎[223 bytes]
  105. (hist) ‎Ads:enableTesting ‎[223 bytes]
  106. (hist) ‎TextureBase.RGB888 ‎[223 bytes]
  107. (hist) ‎Noise.CUBIC ‎[223 bytes]
  108. (hist) ‎CTNTVirtualPad:stop ‎[223 bytes]
  109. (hist) ‎B2.ParticleSystem.FLAG STATIC PRESSURE ‎[223 bytes]
  110. (hist) ‎Noise.LINEAR ‎[224 bytes]
  111. (hist) ‎Noise.HERMITE ‎[225 bytes]
  112. (hist) ‎Noise.QUINTIC ‎[225 bytes]
  113. (hist) ‎Noise.NATURAL ‎[225 bytes]
  114. (hist) ‎Luamidi:getinportcount ‎[225 bytes]
  115. (hist) ‎Viewport.new ‎[226 bytes]
  116. (hist) ‎Noise.PERLIN ‎[226 bytes]
  117. (hist) ‎Noise.DISTANCE ‎[226 bytes]
  118. (hist) ‎Luamidi:setQueueSizeLimit ‎[226 bytes]
  119. (hist) ‎B2.ParticleSystem.FLAG POWDER ‎[227 bytes]
  120. (hist) ‎Kaboom - Winter Matrix ‎[227 bytes]
  121. (hist) ‎Noise.SIMPLEX ‎[227 bytes]
  122. (hist) ‎Noise.EUCLIDEAN ‎[227 bytes]
  123. (hist) ‎Noise.MANHATTAN ‎[227 bytes]
  124. (hist) ‎Luamidi:getoutportcount ‎[227 bytes]
  125. (hist) ‎Camera.stop ‎[228 bytes]
  126. (hist) ‎Noise.CELL VALUE ‎[228 bytes]
  127. (hist) ‎Noise.DISTANCE 2 ‎[228 bytes]
  128. (hist) ‎B2.ParticleSystem.FLAG REPULSIVE ‎[228 bytes]
  129. (hist) ‎B2.DebugDraw.AABB BIT ‎[229 bytes]
  130. (hist) ‎Noise.CELLULAR ‎[229 bytes]
  131. (hist) ‎Noise.WHITE NOISE ‎[229 bytes]
  132. (hist) ‎Luamidi:enumerateinports ‎[229 bytes]
  133. (hist) ‎EventDispatcher.new ‎[230 bytes]
  134. (hist) ‎B2.ParticleSystem.FLAG ZOMBIE ‎[230 bytes]
  135. (hist) ‎Noise.NOISE LOOKUP ‎[230 bytes]
  136. (hist) ‎Event.REMOVED FROM STAGE ‎[231 bytes]
  137. (hist) ‎Mesh:clearTextureCoordinateArray ‎[231 bytes]
  138. (hist) ‎UrlLoader:ignoreSslErrors ‎[231 bytes]
  139. (hist) ‎TextureBase.CLAMP ‎[231 bytes]
  140. (hist) ‎Noise.CUBIC FRACTAL ‎[231 bytes]
  141. (hist) ‎Luamidi:enumerateoutports ‎[231 bytes]
  142. (hist) ‎TextureBase.REPEAT ‎[232 bytes]
  143. (hist) ‎B2.ParticleSystem.FLAG SPRING ‎[232 bytes]
  144. (hist) ‎Noise.DISTANCE 2 ADD ‎[232 bytes]
  145. (hist) ‎Noise.DISTANCE 2 SUB ‎[232 bytes]
  146. (hist) ‎Noise.DISTANCE 2 MUL ‎[232 bytes]
  147. (hist) ‎Noise.DISTANCE 2 DIV ‎[232 bytes]
  148. (hist) ‎TextureBase.RGB565 ‎[233 bytes]
  149. (hist) ‎Noise.VALUE FRACTAL ‎[233 bytes]
  150. (hist) ‎Font.getDefault ‎[234 bytes]
  151. (hist) ‎B2.DebugDraw.new ‎[234 bytes]
  152. (hist) ‎SoundChannel:stop ‎[234 bytes]
  153. (hist) ‎B2.DebugDraw.CENTER OF MASS BIT ‎[234 bytes]
  154. (hist) ‎B2.ParticleSystem.FLAG ELASTIC ‎[234 bytes]
  155. (hist) ‎Noise.PERLIN FRACTAL ‎[234 bytes]
  156. (hist) ‎CTNTVirtualPad:start ‎[234 bytes]
  157. (hist) ‎Accelerometer:stop ‎[235 bytes]
  158. (hist) ‎Timer:reset ‎[235 bytes]
  159. (hist) ‎TextureBase.RGBA5551 ‎[235 bytes]
  160. (hist) ‎TextureBase.RGBA4444 ‎[235 bytes]
  161. (hist) ‎TextureBase.RGBA8888 ‎[235 bytes]
  162. (hist) ‎Noise.SIMPLEX FRACTAL ‎[235 bytes]
  163. (hist) ‎Accelerometer:start ‎[237 bytes]
  164. (hist) ‎LocalPoint ‎[238 bytes]
  165. (hist) ‎B2.ParticleSystem.FLAG COLOR MIXING ‎[240 bytes]
  166. (hist) ‎B2.ParticleSystem.FLAG BARRIER ‎[240 bytes]
  167. (hist) ‎Event.AD FAILED ‎[241 bytes]
  168. (hist) ‎Core.yieldable ‎[241 bytes]
  169. (hist) ‎Io.flush ‎[243 bytes]
  170. (hist) ‎B2.ParticleSystem.FLAG REACTIVE ‎[245 bytes]
  171. (hist) ‎Noise.FBM ‎[246 bytes]
  172. (hist) ‎Luamidi:base0 ‎[247 bytes]
  173. (hist) ‎Luamidi:base1 ‎[247 bytes]
  174. (hist) ‎B2.ParticleSystem.FLAG DESTRUCTION LISTENER ‎[247 bytes]
  175. (hist) ‎EventDispatcher:removeAllListeners ‎[248 bytes]
  176. (hist) ‎Noise.VALUE ‎[248 bytes]
  177. (hist) ‎Event:stopPropagation ‎[249 bytes]
  178. (hist) ‎Noise.BILLOW ‎[249 bytes]
  179. (hist) ‎Vogon.DESTRUCTION COMPLETE ‎[251 bytes]
  180. (hist) ‎Core.signal ‎[251 bytes]
  181. (hist) ‎Matrix:setX ‎[253 bytes]
  182. (hist) ‎Matrix:setY ‎[253 bytes]
  183. (hist) ‎Matrix:setZ ‎[253 bytes]
  184. (hist) ‎Event.APPLICATION EXIT ‎[254 bytes]
  185. (hist) ‎Noise.RIGID MULTI ‎[254 bytes]
  186. (hist) ‎CTNTVirtualPad:free ‎[254 bytes]
  187. (hist) ‎Bitmap:setTexture ‎[255 bytes]
  188. (hist) ‎Vogon.POST DESTRUCTION ‎[257 bytes]
  189. (hist) ‎Voyage-Dice Board Game & puzzle! ‎[258 bytes]
  190. (hist) ‎Event.APPLICATION START ‎[260 bytes]
  191. (hist) ‎Event.APPLICATION RESUME ‎[260 bytes]
  192. (hist) ‎Event.APPLICATION FOREGROUND ‎[264 bytes]
  193. (hist) ‎Shape:endPath ‎[266 bytes]
  194. (hist) ‎LocalNormal ‎[266 bytes]
  195. (hist) ‎Buffer.new ‎[266 bytes]
  196. (hist) ‎Timer.pauseAll ‎[268 bytes]
  197. (hist) ‎Gideros Texture Packer ‎[269 bytes]
  198. (hist) ‎Normal ‎[273 bytes]
  199. (hist) ‎Hgy29 SandBox ‎[275 bytes]
  200. (hist) ‎MovieClip Event.COMPLETE ‎[275 bytes]
  201. (hist) ‎B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER ‎[277 bytes]
  202. (hist) ‎Pixel:setWidth ‎[278 bytes]
  203. (hist) ‎X Media:getWidth ‎[278 bytes]
  204. (hist) ‎Shape:clear ‎[279 bytes]
  205. (hist) ‎Pixel:setHeight ‎[281 bytes]
  206. (hist) ‎X Media:getHeight ‎[281 bytes]
  207. (hist) ‎X Media:copy ‎[281 bytes]
  208. (hist) ‎B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER ‎[281 bytes]
  209. (hist) ‎Screen:setTitle ‎[281 bytes]
  210. (hist) ‎Sprite:setY ‎[282 bytes]
  211. (hist) ‎Sprite:setX ‎[282 bytes]
  212. (hist) ‎Bitmap:setTextureRegion ‎[282 bytes]
  213. (hist) ‎Matrix:setScaleZ ‎[282 bytes]
  214. (hist) ‎Matrix:setScaleX ‎[282 bytes]
  215. (hist) ‎B2.FRICTION JOINT ‎[282 bytes]
  216. (hist) ‎B2.GEAR JOINT ‎[282 bytes]
  217. (hist) ‎B2.DISTANCE JOINT ‎[282 bytes]
  218. (hist) ‎B2.MOUSE JOINT ‎[282 bytes]
  219. (hist) ‎B2.REVOLUTE JOINT ‎[282 bytes]
  220. (hist) ‎B2.STATIC BODY ‎[282 bytes]
  221. (hist) ‎B2.WHEEL JOINT ‎[282 bytes]
  222. (hist) ‎B2.WELD JOINT ‎[282 bytes]
  223. (hist) ‎B2.PULLEY JOINT ‎[282 bytes]
  224. (hist) ‎B2.DYNAMIC BODY ‎[282 bytes]
  225. (hist) ‎B2.KINEMATIC BODY ‎[282 bytes]
  226. (hist) ‎B2.PRISMATIC JOINT ‎[282 bytes]
  227. (hist) ‎Application:isPlayerMode ‎[283 bytes]
  228. (hist) ‎B2.ROPE JOINT ‎[283 bytes]
  229. (hist) ‎Sprite:setZ ‎[286 bytes]
  230. (hist) ‎Matrix:setScaleY ‎[286 bytes]
  231. (hist) ‎X Media:setRotation ‎[286 bytes]
  232. (hist) ‎Matrix:setRotationY ‎[287 bytes]
  233. (hist) ‎Matrix:setRotationX ‎[287 bytes]
  234. (hist) ‎Matrix:setRotationZ ‎[287 bytes]
  235. (hist) ‎Sprite:setSkewY ‎[288 bytes]
  236. (hist) ‎Matrix:setTx ‎[289 bytes]
  237. (hist) ‎Matrix:setTy ‎[289 bytes]
  238. (hist) ‎Matrix:setTz ‎[290 bytes]
  239. (hist) ‎Vogon.STATUS SIGN POSTED ‎[291 bytes]
  240. (hist) ‎Vogon.STATUS DESTRUCTION APPROVED ‎[291 bytes]
  241. (hist) ‎Buffer:size ‎[291 bytes]
  242. (hist) ‎Matrix:duplicate ‎[291 bytes]
  243. (hist) ‎Event.MEMORY WARNING ‎[292 bytes]
  244. (hist) ‎Matrix:setM11 ‎[293 bytes]
  245. (hist) ‎Matrix:setM12 ‎[293 bytes]
  246. (hist) ‎Matrix:setM21 ‎[293 bytes]
  247. (hist) ‎Matrix:setM22 ‎[293 bytes]
  248. (hist) ‎X Media:getRotation ‎[293 bytes]
  249. (hist) ‎B2.Contact:resetFriction ‎[294 bytes]
  250. (hist) ‎Sprite.LAYOUT ANCHOR CENTER ‎[294 bytes]

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