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From GiderosMobile
  • == Scene Management == ...oreboard, game levels, inventory, end-of-game, etc). A transition from one scene to another is usually started by user input or some other event. These tran
    4 KB (475 words) - 23:15, 18 November 2023
  • SceneManager:changeScene(scene,duration,transition,easing) '''scene''' (string) the name of the scene to transition to<br/>
    2 KB (268 words) - 02:13, 12 December 2023
  • The scene manager is set up. === A Scene Class ===
    8 KB (970 words) - 04:38, 8 December 2023
  • ...the '''main.lua''' file which contains the ''scenemanager'' and a list of scene transitions and easings: -- scene manager
    6 KB (777 words) - 04:30, 17 December 2023