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From GiderosMobile
  • <!-- GIDEROSOBJ:Pixel --> ...also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
    6 KB (787 words) - 03:41, 19 July 2023
  • -- Pixel, Image, 9patch, Text, -- pixel?
    13 KB (1,648 words) - 20:20, 1 December 2023
  • self.img:setAlpha(params.alpha) self.img:setAlpha(params.alpha)
    27 KB (3,976 words) - 23:54, 18 November 2023
  • -- Pixel, Image, 9patch, Text, Tooltip, -- pixel?
    23 KB (3,040 words) - 01:48, 17 December 2023
  • mySprite:setAlpha(0.7) ...like 1/3, ½, 1, 2 or 3. This mode can be used in games which benefit from pixel art games - it guarantees a crisp look and feel for screen sprites.
    13 KB (1,962 words) - 23:17, 18 November 2023
  • ta:setAlpha(xalpha) --local pixel = Pixel.new(randomColor(), 1, 32, 64)
    38 KB (5,355 words) - 09:49, 23 April 2024