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  • == Client Method list == '''Method name''' new(config)
    5 KB (622 words) - 07:44, 14 December 2023
  • == Server Method list == '''Method name''' new(config)
    5 KB (613 words) - 07:43, 14 December 2023

Page text matches

  • UrlLoader:load(url,method,headers,body) Please refer to [[UrlLoader.new]] for more detailed description of ''url'', ''method'' and ''body'' parameters.
    782 bytes (105 words) - 15:32, 13 July 2023
  • Facebook:graphRequest(graphPath,paramaters,method) '''method''': (string, optional) <translate>HTTP method.</translate> <br/>
    891 bytes (106 words) - 15:29, 13 July 2023
  • UrlLoader.new(url,method,headers,body) ...', '''[[UrlLoader.PUT]]''' or '''[[UrlLoader.DELETE]]'''. The default HTTP method is '''UrlLoader.GET'''
    2 KB (238 words) - 15:32, 13 July 2023
  • Returns method for combining octaves in all fractal noise types. '''Returns''' (constant) noise fractal type method<br/>
    377 bytes (43 words) - 15:31, 13 July 2023
  • Returns interpolation method used for supported noise types. '''Returns''' (constant) interpolation method<br/>
    363 bytes (39 words) - 15:31, 13 July 2023
  • == Server Method list == '''Method name''' new(config)
    5 KB (613 words) - 07:43, 14 December 2023
  • == Client Method list == '''Method name''' new(config)
    5 KB (622 words) - 07:44, 14 December 2023
  • ...To ensure that you keep the access token fresh for active users, call this method in your ''Application.RESUME'' event.<br />
    690 bytes (96 words) - 15:29, 13 July 2023
  • (string) = zlib.compress(buffer,level,method,windowBits,memLevel,strategy) '''method''': (number) compression method, should be 8 for this version '''optional'''<br/>
    1 KB (130 words) - 23:33, 1 December 2023
  • (stream) = zlib.deflate(sink,level,method,windowBits,memLevel,strategy,dictionary) '''method''': (number) compression method, should be 8 for this version '''optional'''<br/>
    1 KB (135 words) - 23:38, 1 December 2023
  • On Android this method accepts the string value of project ID in Google API console. On IOS this method does not require any input, but for compatability purpose, you may pass sam
    2 KB (260 words) - 15:32, 13 July 2023
  • ...actual joint in the dynamics world using the DynamicsWorld::createJoint() method. Note that this method will also return a pointer to the FixedJoint object that has been created i
    899 bytes (142 words) - 15:31, 13 July 2023
  • ...nManager:getLocalNotifications|NotificationManager:getLocalNotifications]] method.</translate>
    557 bytes (51 words) - 15:32, 13 July 2023
  • ...ionManager:getPushNotifications|NotificationManager:getPushNotifications]] method.</translate>
    544 bytes (50 words) - 15:32, 13 July 2023
  • ...nslate>Unregister device from receiving push notifications. Basically this method invalidates the deviceToken. You still need to remove the token from your s
    618 bytes (69 words) - 15:32, 13 July 2023
  • Sets the method for combining octaves in all fractal noise types.<br/>
    410 bytes (48 words) - 15:32, 13 July 2023
  • ...used in [[Special:MyLanguage/Notification:setSound|Notification:setSound]] method.</translate>
    461 bytes (54 words) - 10:59, 3 September 2018
  • function A:method() print(self.text .. " in A:method()")
    5 KB (799 words) - 15:27, 13 July 2023
  • ...'returns compressed string''<br/><!--GIDEROSMTD:zlib.compress(buffer,level,method,windowBits,memLevel,strategy) returns compressed string--> ...]] ''returns a deflate stream''<br/><!--GIDEROSMTD:zlib.deflate(sink,level,method,windowBits,memLevel,strategy,dictionary) returns a deflate stream-->
    1 KB (174 words) - 06:48, 15 November 2022
  • Invalidates the current user session. This method does not unauthorized the application, it simply invalidates the access tok
    551 bytes (67 words) - 15:29, 13 July 2023
  • Changes the interpolation method used to smooth between noise values.<br/>
    591 bytes (67 words) - 15:31, 13 July 2023
  • function A:method() print(self.text .. " in A:method()")
    5 KB (843 words) - 23:14, 18 November 2023
  • ...actual joint in the dynamics world using the Dynamics World::createJoint() method. Note that this method will also return a pointer to the BallAndSocketJoint object that has been c
    1 KB (239 words) - 15:31, 13 July 2023
  • Tests if it is possible to open provided url using [[Application:openUrl]] method (it checks only app permissions, so 'true' may be returned even if device i
    544 bytes (68 words) - 17:57, 12 July 2023
  • ...0 is cleared. To clear a particular texture, pass its slot number to this method.
    464 bytes (63 words) - 15:30, 13 July 2023
  • * protocols: '''tcp''', '''udp''' or both (binding some method to tcp if reliability is needed, and others to udp for faster data processi # When you are finished, close client or server using close method, which stops all timers, closes all connections and destroys instance
    2 KB (253 words) - 07:50, 14 December 2023
  • Here is a sample to play a sound inside your app. It uses the play method of the Sound class: ...can see, it is very easy to play a sound effect or a music file. The play method of the Sound class has three optional parameters:
    5 KB (888 words) - 23:20, 18 November 2023
  • ...actual joint in the dynamics world using the DynamicsWorld::createJoint() method. Note that this method will also return a pointer to the SliderJoint object that has been created
    2 KB (396 words) - 15:32, 13 July 2023
  • Adds new method to debug library:
    1,021 bytes (142 words) - 15:26, 13 July 2023
  • ...actual joint in the dynamics world using the Dynamics World::createJoint() method. Note that this method will also return a pointer to the HingeJoint object that has been created i
    2 KB (419 words) - 15:32, 13 July 2023
  • '''Description''' Events spawned after calling getDevices method
    877 bytes (119 words) - 07:45, 14 December 2023
  • This method will perform collision detection and update the position and orientation of
    1 KB (172 words) - 15:31, 13 July 2023
  • During sprite cloning, the lua method ''newClone'' is called on the Sprite, if it exists.
    957 bytes (130 words) - 05:49, 5 November 2023
  • <translate>This event is dispatched after the method [[Special:MyLanguage/StoreKit:requestProducts|StoreKit:requestProducts]] is
    1 KB (177 words) - 10:59, 3 September 2018
  • Sets the input method editor of the android keyboard.
    2 KB (237 words) - 17:54, 12 July 2023
  • ...Special:MyLanguage/StoreKit:finishTransaction|StoreKit:finishTransaction]] method.</translate>
    2 KB (225 words) - 10:58, 3 September 2018
  • '''Description''' Events spawned after calling getDevices method
    1 KB (182 words) - 07:45, 14 December 2023
  • The Cannon class isn't a Sprite, but a basic Object. In the 'init' method, we mostly copy the cannon definition locally and initialize our reload cou In the 'fire' method, we decrement the reload counter until it reaches 0. When at 0, we create a
    7 KB (1,095 words) - 21:10, 15 November 2023
  • '''note: the ''gfind'' method was deprecated in Lua 5.1, and in Lua 5.2, it was replaced by ''gmatch'''''
    1 KB (213 words) - 03:45, 17 November 2023
  • -- or call method of specific device using its id -- or call method of specific device using its id
    4 KB (629 words) - 07:53, 14 December 2023
  • ...]] ''creates a new UrlLoader object''<br/><!--GIDEROSMTD:UrlLoader.new(url,method,headers,body) creates a new UrlLoader object--> ...'loads data from the specified URL''<br/><!--GIDEROSMTD:UrlLoader:load(url,method,headers,body) loads data from the specified URL-->
    4 KB (520 words) - 23:28, 9 October 2023
  • ...on each animation frame, 60 times per second. In it, we call the 'advance' method of the background object with a parameter telling it by how much we want to ...od will be called by main.lua during 'Background.new', while the 'advance' method is called from our main loop. If you start a Gideros Player and hit play, o
    8 KB (1,344 words) - 13:28, 15 November 2023
  • The first method is to upload the apk file to your web space and then point your device via The second method is to connect the phone to your computer and upload it with the ADB command
    4 KB (713 words) - 23:08, 18 November 2023
  • This method can be called with 1 or 2 parameters. If two parameters are passed to this method, then a source and destination blend can be set (in that order) and each ta
    4 KB (614 words) - 01:34, 2 December 2023
  • ===1st Method=== ===2nd Method===
    9 KB (1,281 words) - 15:33, 13 July 2023
  • ...ting Entities. Systems are implemented as tables that contain at least one method; an update function that takes parameters like so: ...e DrawingSystem to a special buffer instead of the screen. In the postWrap method, the PostProcessingSystem could then modify the buffer and render it to the
    11 KB (1,747 words) - 02:54, 22 December 2023
  • ...hRequest]] <br/><!-- GIDEROSMTD:Facebook:graphRequest(graphPath,paramaters,method) -->
    4 KB (498 words) - 16:33, 13 September 2018
  • The 'Ship:init' method will look up the given ship type from the ships definition list, defaulting ...in.lua file, some changes will be made. Our game loop must call the 'tick' method of each object in the ACTORS list.
    9 KB (1,444 words) - 23:08, 15 November 2023
  • -- Easy method to swap two variables function A:method()
    19 KB (3,185 words) - 15:33, 13 July 2023
  • With this method, you tell the parent sprite how the rows and columns of the layout grid sho
    3 KB (426 words) - 15:33, 13 July 2023

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