Pages with the most revisions

From GiderosMobile

Showing below up to 500 results in range #51 to #550.

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  1. B2.Body‏‎ (27 revisions)
  2. Viewport‏‎ (27 revisions)
  3. Lua Midi‏‎ (27 revisions)
  4. B2.ChainShape‏‎ (27 revisions)
  5. Introduction to Lua‏‎ (27 revisions)
  6. TileMap‏‎ (27 revisions)
  7. Noise‏‎ (26 revisions)
  8. Stage‏‎ (26 revisions)
  9. String‏‎ (26 revisions)
  10. TextureRegion‏‎ (25 revisions)
  11. Bitmap‏‎ (25 revisions)
  12. Path2D‏‎ (25 revisions)
  13. KeyCode‏‎ (25 revisions)
  14. Shape‏‎ (25 revisions)
  15. X File‏‎ (25 revisions)
  16. RenderTarget‏‎ (25 revisions)
  17. Timer‏‎ (25 revisions)
  18. B2.DebugDraw‏‎ (25 revisions)
  19. JS‏‎ (24 revisions)
  20. Event.KEY DOWN‏‎ (24 revisions)
  21. Screen‏‎ (24 revisions)
  22. TextureBase‏‎ (24 revisions)
  23. Flurry‏‎ (24 revisions)
  24. Introduction‏‎ (24 revisions)
  25. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  26. XBox One‏‎ (23 revisions)
  27. Particles:addParticles‏‎ (23 revisions)
  28. Texture.new‏‎ (23 revisions)
  29. Camera‏‎ (23 revisions)
  30. AlertDialog.new‏‎ (23 revisions)
  31. Hgy29 SandBox‏‎ (23 revisions)
  32. RenderTarget.new‏‎ (23 revisions)
  33. Gaming‏‎ (23 revisions)
  34. B2.World‏‎ (23 revisions)
  35. TTFont‏‎ (23 revisions)
  36. Table‏‎ (23 revisions)
  37. Sqlite3‏‎ (23 revisions)
  38. Sprite:hitTestPoint‏‎ (23 revisions)
  39. Making a Plugin‏‎ (22 revisions)
  40. B2.PolygonShape‏‎ (22 revisions)
  41. TTFont.new‏‎ (22 revisions)
  42. Pcall‏‎ (22 revisions)
  43. B2‏‎ (22 revisions)
  44. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  45. B2.CircleShape‏‎ (22 revisions)
  46. B2.Contact‏‎ (22 revisions)
  47. Lfs‏‎ (22 revisions)
  48. B2.DistanceJoint‏‎ (22 revisions)
  49. Deployment to Device‏‎ (21 revisions)
  50. B2.FrictionJoint‏‎ (21 revisions)
  51. B2.Fixture‏‎ (21 revisions)
  52. Notification‏‎ (21 revisions)
  53. Json‏‎ (21 revisions)
  54. B2.ParticleSystem‏‎ (21 revisions)
  55. UI Slider‏‎ (21 revisions)
  56. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  57. (global)‏‎ (21 revisions)
  58. B2.MouseJoint‏‎ (21 revisions)
  59. B2.PrismaticJoint‏‎ (21 revisions)
  60. Coroutine‏‎ (21 revisions)
  61. B2.GearJoint‏‎ (21 revisions)
  62. Object‏‎ (21 revisions)
  63. Shader.new‏‎ (20 revisions)
  64. Trigonometry Conversion Operators‏‎ (20 revisions)
  65. LiquidFun‏‎ (20 revisions)
  66. Better and easier syntax for arrays‏‎ (20 revisions)
  67. Mutation Operators‏‎ (20 revisions)
  68. B2.RevoluteJoint‏‎ (20 revisions)
  69. B2.PulleyJoint‏‎ (20 revisions)
  70. Io‏‎ (20 revisions)
  71. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  72. Controller‏‎ (20 revisions)
  73. MovieClip.new‏‎ (20 revisions)
  74. B2.Joint‏‎ (19 revisions)
  75. B2.World:createBody‏‎ (19 revisions)
  76. B2.EdgeShape‏‎ (19 revisions)
  77. FBInstant.player‏‎ (19 revisions)
  78. FBInstant.context‏‎ (19 revisions)
  79. Accelerometer.new‏‎ (19 revisions)
  80. B2.WheelJoint‏‎ (19 revisions)
  81. Microphone‏‎ (19 revisions)
  82. Bit‏‎ (19 revisions)
  83. Main API‏‎ (19 revisions)
  84. String.format‏‎ (19 revisions)
  85. B2.WeldJoint‏‎ (19 revisions)
  86. FBInstant.payments‏‎ (19 revisions)
  87. All Classes and more‏‎ (19 revisions)
  88. Pixel:setTexture‏‎ (19 revisions)
  89. Bitwise Operators‏‎ (19 revisions)
  90. Shape:setFillStyle‏‎ (19 revisions)
  91. TextField.new‏‎ (19 revisions)
  92. TexturePack.new‏‎ (19 revisions)
  93. Iab‏‎ (19 revisions)
  94. Os.execute‏‎ (19 revisions)
  95. Larger and Smaller Operators‏‎ (19 revisions)
  96. B2.RopeJoint‏‎ (19 revisions)
  97. TextField:setLayout‏‎ (19 revisions)
  98. Lua to Luau conversion guide‏‎ (19 revisions)
  99. Event.MOUSE DOWN‏‎ (18 revisions)
  100. B2.Shape‏‎ (18 revisions)
  101. Require‏‎ (18 revisions)
  102. Os‏‎ (18 revisions)
  103. * Initialisation and Core‏‎ (18 revisions)
  104. B2.WorldManifold‏‎ (18 revisions)
  105. Integer Divide Operator‏‎ (18 revisions)
  106. Application:canOpenUrl‏‎ (18 revisions)
  107. Int64‏‎ (18 revisions)
  108. String.gmatch‏‎ (18 revisions)
  109. AlertDialog:hide‏‎ (18 revisions)
  110. Gideros Studio IDE‏‎ (18 revisions)
  111. Sound:play‏‎ (18 revisions)
  112. Bitmap:setAnchorPoint‏‎ (18 revisions)
  113. B2.Manifold‏‎ (18 revisions)
  114. AlertDialog:show‏‎ (18 revisions)
  115. CBump Template‏‎ (18 revisions)
  116. Pixel.new‏‎ (18 revisions)
  117. Vogon‏‎ (17 revisions)
  118. Particles:removeParticles‏‎ (17 revisions)
  119. Zlib‏‎ (17 revisions)
  120. String.gsub‏‎ (17 revisions)
  121. FontBase:getAdvanceX‏‎ (17 revisions)
  122. Os.tmpname‏‎ (17 revisions)
  123. StoreKit‏‎ (17 revisions)
  124. Font.new‏‎ (17 revisions)
  125. Flurry.logEvent‏‎ (17 revisions)
  126. Facebook‏‎ (17 revisions)
  127. Application:getLogicalBounds‏‎ (17 revisions)
  128. TextInputDialog.new‏‎ (17 revisions)
  129. Accelerometer:getAcceleration‏‎ (17 revisions)
  130. Application:set‏‎ (17 revisions)
  131. Sprite:set‏‎ (17 revisions)
  132. SceneManager‏‎ (17 revisions)
  133. Iad‏‎ (17 revisions)
  134. Sprite:setBlendMode‏‎ (17 revisions)
  135. B2.Fixture:setFilterData‏‎ (17 revisions)
  136. Utf8‏‎ (17 revisions)
  137. Os.time‏‎ (17 revisions)
  138. Macro Functions‏‎ (17 revisions)
  139. Sprite:contains‏‎ (17 revisions)
  140. Macro Constants‏‎ (17 revisions)
  141. Package‏‎ (17 revisions)
  142. GoogleBilling‏‎ (17 revisions)
  143. Animated Sprite Factory‏‎ (16 revisions)
  144. Xpcall‏‎ (16 revisions)
  145. Sound.new‏‎ (16 revisions)
  146. Accelerometer:start‏‎ (16 revisions)
  147. B2.Body:createFixture‏‎ (16 revisions)
  148. Debug‏‎ (16 revisions)
  149. Event.MOUSE WHEEL‏‎ (16 revisions)
  150. Application:getDeviceOrientation‏‎ (16 revisions)
  151. Introduction to Graphics‏‎ (16 revisions)
  152. Event.KEY UP‏‎ (16 revisions)
  153. Profiling‏‎ (16 revisions)
  154. Flurry.isAvailable‏‎ (16 revisions)
  155. Io.lines‏‎ (16 revisions)
  156. Sprite:setAnchorPosition‏‎ (16 revisions)
  157. ReactPhysics3D‏‎ (16 revisions)
  158. Assert‏‎ (16 revisions)
  159. Octal Numbers‏‎ (16 revisions)
  160. Flurry.startSession‏‎ (16 revisions)
  161. Accelerometer:stop‏‎ (16 revisions)
  162. EventDispatcher:removeEventListener‏‎ (16 revisions)
  163. Binary Numbers‏‎ (16 revisions)
  164. X Threads‏‎ (16 revisions)
  165. Bump‏‎ (16 revisions)
  166. NotificationManager‏‎ (16 revisions)
  167. Event.new‏‎ (16 revisions)
  168. Sprite:isVisible‏‎ (16 revisions)
  169. Iad.Banner‏‎ (16 revisions)
  170. SoundChannel:isPlaying‏‎ (15 revisions)
  171. Print‏‎ (15 revisions)
  172. Mesh:resizeIndexArray‏‎ (15 revisions)
  173. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  174. Gaming:loadScores‏‎ (15 revisions)
  175. Application:openUrl‏‎ (15 revisions)
  176. Application:getContentWidth‏‎ (15 revisions)
  177. FontBase:layoutText‏‎ (15 revisions)
  178. Next‏‎ (15 revisions)
  179. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  180. Sprite:setShaderConstant‏‎ (15 revisions)
  181. Sprite:addChild‏‎ (15 revisions)
  182. TexturePack:getTextureRegion‏‎ (15 revisions)
  183. Mesh:resizeVertexArray‏‎ (15 revisions)
  184. Event.MOUSE MOVE‏‎ (15 revisions)
  185. SoundChannel:isLooping‏‎ (15 revisions)
  186. Matrix:setM11‏‎ (15 revisions)
  187. Setmetatable‏‎ (15 revisions)
  188. Short-Issue-1‏‎ (15 revisions)
  189. Matrix:getTz‏‎ (15 revisions)
  190. Matrix:setM12‏‎ (15 revisions)
  191. Sprite:getParent‏‎ (15 revisions)
  192. Core.asyncCall‏‎ (15 revisions)
  193. Matrix:setM21‏‎ (15 revisions)
  194. Sprite:setStencilOperation‏‎ (15 revisions)
  195. Sprite:setLayoutConstraints‏‎ (15 revisions)
  196. Timer.new‏‎ (15 revisions)
  197. Matrix:setM22‏‎ (15 revisions)
  198. Bitmap:getAnchorPoint‏‎ (15 revisions)
  199. Application:getScreenDensity‏‎ (15 revisions)
  200. Event.APPLICATION RESIZE‏‎ (15 revisions)
  201. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  202. Sprite:get‏‎ (15 revisions)
  203. Table.sort‏‎ (15 revisions)
  204. Core.profilerReport‏‎ (15 revisions)
  205. Lua API‏‎ (15 revisions)
  206. Event.ENTER FRAME‏‎ (15 revisions)
  207. SoundChannel:isPaused‏‎ (15 revisions)
  208. FontBase:getBounds‏‎ (15 revisions)
  209. Matrix:getM12‏‎ (15 revisions)
  210. Matrix:setTx‏‎ (15 revisions)
  211. B2.World.new‏‎ (15 revisions)
  212. Matrix:getM21‏‎ (15 revisions)
  213. Sprite:removeChild‏‎ (15 revisions)
  214. Matrix:setTy‏‎ (15 revisions)
  215. R3d.Body‏‎ (15 revisions)
  216. Matrix:getTy‏‎ (15 revisions)
  217. Matrix:getM22‏‎ (15 revisions)
  218. Matrix:setTz‏‎ (15 revisions)
  219. UrlLoader.new‏‎ (15 revisions)
  220. Shape:setLineStyle‏‎ (15 revisions)
  221. TileMap.new‏‎ (15 revisions)
  222. TextureRegion.new‏‎ (15 revisions)
  223. Sprite:getAnchorPosition‏‎ (15 revisions)
  224. B2.Joint:isActive‏‎ (15 revisions)
  225. Application:setBackgroundColor‏‎ (15 revisions)
  226. Core.yield‏‎ (15 revisions)
  227. Sprite:getMatrix‏‎ (14 revisions)
  228. Shader:setConstant‏‎ (14 revisions)
  229. Stage:setClearColorBuffer‏‎ (14 revisions)
  230. Application:configureFrustum‏‎ (14 revisions)
  231. Sound.setListenerPosition‏‎ (14 revisions)
  232. JS.eval‏‎ (14 revisions)
  233. Sprite:getChildAt‏‎ (14 revisions)
  234. Loadstring‏‎ (14 revisions)
  235. Application:getContentHeight‏‎ (14 revisions)
  236. Timer:isRunning‏‎ (14 revisions)
  237. Matrix.new‏‎ (14 revisions)
  238. Gaming:resolveState‏‎ (14 revisions)
  239. Gyroscope.isAvailable‏‎ (14 revisions)
  240. Geolocation.isAvailable‏‎ (14 revisions)
  241. B2.EdgeShape.new‏‎ (14 revisions)
  242. B2.Contact:getManifold‏‎ (14 revisions)
  243. Coroutine.status‏‎ (14 revisions)
  244. EventDispatcher:hasEventListener‏‎ (14 revisions)
  245. Tostring‏‎ (14 revisions)
  246. Application:setFullScreen‏‎ (14 revisions)
  247. SoundChannel:setVolume‏‎ (14 revisions)
  248. B2.PrismaticJoint:isLimitEnabled‏‎ (14 revisions)
  249. B2.Joint:getType‏‎ (14 revisions)
  250. B2.Fixture:getBody‏‎ (14 revisions)
  251. Event.MOUSE UP‏‎ (14 revisions)
  252. Cryptography.aesDecrypt‏‎ (14 revisions)
  253. Gaming:loadPlayerCenteredScores‏‎ (14 revisions)
  254. Tutorial - tiny-ecs demo‏‎ (14 revisions)
  255. Ipairs‏‎ (14 revisions)
  256. B2.WheelJoint:isMotorEnabled‏‎ (14 revisions)
  257. SoundChannel:getPosition‏‎ (14 revisions)
  258. Gaming:updateState‏‎ (14 revisions)
  259. Pixel:setTexturePosition‏‎ (14 revisions)
  260. Application:setFps‏‎ (14 revisions)
  261. Application:setKeepAwake‏‎ (14 revisions)
  262. Gaming:isLoggedIn‏‎ (14 revisions)
  263. B2.RevoluteJoint:isLimitEnabled‏‎ (14 revisions)
  264. Application:setOrientation‏‎ (14 revisions)
  265. B2.PrismaticJoint:isMotorEnabled‏‎ (14 revisions)
  266. Os.date‏‎ (14 revisions)
  267. Application:getAppId‏‎ (14 revisions)
  268. ImGui.Style‏‎ (14 revisions)
  269. Matrix:getM11‏‎ (14 revisions)
  270. Bitmap:setTexture‏‎ (14 revisions)
  271. Io.close‏‎ (14 revisions)
  272. Mesh.new‏‎ (14 revisions)
  273. Gaming:loadState‏‎ (14 revisions)
  274. Application:getApiVersion‏‎ (14 revisions)
  275. Sprite:removeChildAt‏‎ (14 revisions)
  276. Matrix:getTx‏‎ (14 revisions)
  277. Event.MOUSE HOVER‏‎ (14 revisions)
  278. B2.PolygonShape.new‏‎ (14 revisions)
  279. B2.CircleShape.new‏‎ (14 revisions)
  280. Shader.getShaderLanguage‏‎ (14 revisions)
  281. Lpeg‏‎ (14 revisions)
  282. Math.frexp‏‎ (14 revisions)
  283. B2.Body:isActive‏‎ (14 revisions)
  284. Gaming:reportAchievement‏‎ (14 revisions)
  285. Gaming:deleteState‏‎ (14 revisions)
  286. Mesh:resizeColorArray‏‎ (14 revisions)
  287. Core.profilerStart‏‎ (13 revisions)
  288. Facebook:isSessionValid‏‎ (13 revisions)
  289. GoogleBilling:confirmNotification‏‎ (13 revisions)
  290. String.match‏‎ (13 revisions)
  291. Mesh:setColor‏‎ (13 revisions)
  292. TextInputDialog:setInputType‏‎ (13 revisions)
  293. Matrix:getRotationX‏‎ (13 revisions)
  294. Pixel:getTexturePosition‏‎ (13 revisions)
  295. UrlLoader:load‏‎ (13 revisions)
  296. Application:getOrientation‏‎ (13 revisions)
  297. Math.ldexp‏‎ (13 revisions)
  298. Mesh:setColorArray‏‎ (13 revisions)
  299. Application:getLanguage‏‎ (13 revisions)
  300. Gaming:incrementAchievement‏‎ (13 revisions)
  301. Exporting to a Player‏‎ (13 revisions)
  302. Application:setScaleMode‏‎ (13 revisions)
  303. Path2D:setPath‏‎ (13 revisions)
  304. Matrix:rotate‏‎ (13 revisions)
  305. Shader.getEngineVersion‏‎ (13 revisions)
  306. Iad.Banner.new‏‎ (13 revisions)
  307. Package.loadlib‏‎ (13 revisions)
  308. Bitmap:setTextureRegion‏‎ (13 revisions)
  309. B2.setScale‏‎ (13 revisions)
  310. Timer:getCurrentCount‏‎ (13 revisions)
  311. Core.frameStatistics‏‎ (13 revisions)
  312. Iad.Banner:isBannerLoaded‏‎ (13 revisions)
  313. B2.World:clearForces‏‎ (13 revisions)
  314. B2.DebugDraw.new‏‎ (13 revisions)
  315. EventDispatcher:addEventListener‏‎ (13 revisions)
  316. Application:getDeviceSafeArea‏‎ (13 revisions)
  317. Core.randomSeed‏‎ (13 revisions)
  318. Sprite:setLayoutParameters‏‎ (13 revisions)
  319. Matrix:getElements‏‎ (13 revisions)
  320. Core.profilerStop‏‎ (13 revisions)
  321. StoreKit:canMakePayments‏‎ (13 revisions)
  322. Cryptography.aesEncrypt‏‎ (13 revisions)
  323. Math.random‏‎ (13 revisions)
  324. Gaming:login‏‎ (13 revisions)
  325. Event.BEGIN CONTACT‏‎ (13 revisions)
  326. Math.atan2‏‎ (13 revisions)
  327. Application:getLogicalTranslateX‏‎ (13 revisions)
  328. GoogleBilling:checkBillingSupported‏‎ (13 revisions)
  329. Sprite:getBounds‏‎ (13 revisions)
  330. B2.DebugDraw:setFlags‏‎ (13 revisions)
  331. Screen:setState‏‎ (13 revisions)
  332. Core.profilerReset‏‎ (13 revisions)
  333. B2.Fixture:isSensor‏‎ (13 revisions)
  334. Particles:getParticleDecay‏‎ (13 revisions)
  335. B2.RevoluteJoint:isMotorEnabled‏‎ (13 revisions)
  336. String.sub‏‎ (13 revisions)
  337. Application:getLogicalWidth‏‎ (13 revisions)
  338. Application:getLogicalHeight‏‎ (13 revisions)
  339. Application:getFps‏‎ (13 revisions)
  340. GoogleBilling:restoreTransactions‏‎ (13 revisions)
  341. Shape:clear‏‎ (13 revisions)
  342. B2.Contact:getWorldManifold‏‎ (13 revisions)
  343. Timer.delayedCall‏‎ (13 revisions)
  344. Geolocation.isHeadingAvailable‏‎ (13 revisions)
  345. SoundChannel:setWorldPosition‏‎ (13 revisions)
  346. Sprite:addChildAt‏‎ (13 revisions)
  347. ImGui.Core:beginWindow‏‎ (13 revisions)
  348. R3d.World‏‎ (13 revisions)
  349. CompositeFont.new‏‎ (13 revisions)
  350. 2D Space Shooter Part 6: Enemies‏‎ (13 revisions)
  351. Timer:reset‏‎ (13 revisions)
  352. Pixel:setColor‏‎ (13 revisions)
  353. Universal Bytecode‏‎ (13 revisions)
  354. Facebook Instant Games‏‎ (13 revisions)
  355. Io.open‏‎ (13 revisions)
  356. Video Tutorials 2‏‎ (13 revisions)
  357. Shape.new‏‎ (13 revisions)
  358. B2.ParticleSystem:createParticleGroup‏‎ (13 revisions)
  359. Math.abs‏‎ (13 revisions)
  360. B2.Body:isAwake‏‎ (13 revisions)
  361. Application:getBackgroundColor‏‎ (13 revisions)
  362. Core.random‏‎ (13 revisions)
  363. B2.World:createJoint‏‎ (13 revisions)
  364. Particles:setParticleDecay‏‎ (13 revisions)
  365. Debug.gethook‏‎ (13 revisions)
  366. Sprite:setShader‏‎ (13 revisions)
  367. Table.insert‏‎ (13 revisions)
  368. Particles:setTexture‏‎ (12 revisions)
  369. Particles:setParticlePosition‏‎ (12 revisions)
  370. Gaming:getPlayerInfo‏‎ (12 revisions)
  371. Application:getLogicalScaleY‏‎ (12 revisions)
  372. B2.ChainShape.new‏‎ (12 revisions)
  373. Application:getDeviceHeight‏‎ (12 revisions)
  374. Particles:getParticlePosition‏‎ (12 revisions)
  375. B2.Body:getWorldVector‏‎ (12 revisions)
  376. Application:getLogicalScaleX‏‎ (12 revisions)
  377. StoreKit:requestProducts‏‎ (12 revisions)
  378. Sprite:globalToLocal‏‎ (12 revisions)
  379. Application:getLocale‏‎ (12 revisions)
  380. Os.remove‏‎ (12 revisions)
  381. Sprite:setX‏‎ (12 revisions)
  382. Pixel:setTextureMatrix‏‎ (12 revisions)
  383. Viewport:lookAt‏‎ (12 revisions)
  384. Dofile‏‎ (12 revisions)
  385. B2.Body:setLinearDamping‏‎ (12 revisions)
  386. Matrix:getPosition‏‎ (12 revisions)
  387. Ads:showAd‏‎ (12 revisions)
  388. Gideros Player‏‎ (12 revisions)
  389. Event.ERROR‏‎ (12 revisions)
  390. EventDispatcher.new‏‎ (12 revisions)
  391. B2.World:destroyJoint‏‎ (12 revisions)
  392. GoogleBilling:requestPurchase‏‎ (12 revisions)
  393. R3d.BoxShape‏‎ (12 revisions)
  394. Mesh:setVertex‏‎ (12 revisions)
  395. Sprite:setZ‏‎ (12 revisions)
  396. MovieClip:setGotoAction‏‎ (12 revisions)
  397. Sprite:setRotation‏‎ (12 revisions)
  398. Os.setlocale‏‎ (12 revisions)
  399. Pixel:getTextureScale‏‎ (12 revisions)
  400. Math.randomseed‏‎ (12 revisions)
  401. TileMap:getTile‏‎ (12 revisions)
  402. Math.pow‏‎ (12 revisions)
  403. RenderTarget:save‏‎ (12 revisions)
  404. Type‏‎ (12 revisions)
  405. Pixel:setDimensions‏‎ (12 revisions)
  406. Path2D:setFillColor‏‎ (12 revisions)
  407. TextField:setText‏‎ (12 revisions)
  408. Math.max‏‎ (12 revisions)
  409. Tiled Map Editor‏‎ (12 revisions)
  410. Path2D:setTexture‏‎ (12 revisions)
  411. Os.timer‏‎ (12 revisions)
  412. Matrix:setRotationY‏‎ (12 revisions)
  413. StoreKit:restoreCompletedTransactions‏‎ (12 revisions)
  414. B2.World:setDebugDraw‏‎ (12 revisions)
  415. Event:getTarget‏‎ (12 revisions)
  416. B2.DistanceJoint:setFrequency‏‎ (12 revisions)
  417. B2.World:destroyBody‏‎ (12 revisions)
  418. Timer:stop‏‎ (12 revisions)
  419. Mesh:setColors‏‎ (12 revisions)
  420. Matrix:setRotationX‏‎ (12 revisions)
  421. Shape:closePath‏‎ (12 revisions)
  422. Your Very First Program‏‎ (12 revisions)
  423. Matrix:setRotationZ‏‎ (12 revisions)
  424. Sprite:getWidth‏‎ (12 revisions)
  425. Mesh:getTextureCoordinate‏‎ (12 revisions)
  426. Application:setWindowSize‏‎ (12 revisions)
  427. Particles:setParticleSpeed‏‎ (12 revisions)
  428. Sprite:localToGlobal‏‎ (12 revisions)
  429. Application:getDeviceWidth‏‎ (12 revisions)
  430. Cryptography.md5‏‎ (12 revisions)
  431. Sprite:setSkewY‏‎ (12 revisions)
  432. B2.World:rayCast‏‎ (12 revisions)
  433. Event.TOUCHES CANCEL‏‎ (12 revisions)
  434. Application:exit‏‎ (12 revisions)
  435. RenderTarget:clear‏‎ (12 revisions)
  436. Mesh:clearTexture‏‎ (12 revisions)
  437. Screen:getState‏‎ (12 revisions)
  438. Facebook:getExpirationDate‏‎ (12 revisions)
  439. Particles.new‏‎ (12 revisions)
  440. Hardware and OS‏‎ (12 revisions)
  441. Pixel:setHeight‏‎ (12 revisions)
  442. StoreKit:purchase‏‎ (12 revisions)
  443. B2.Body:setLinearVelocity‏‎ (12 revisions)
  444. Facebook:shouldExtendAccessToken‏‎ (12 revisions)
  445. Coroutine.create‏‎ (12 revisions)
  446. Flurry.endTimedEvent‏‎ (12 revisions)
  447. B2.DistanceJoint:setDampingRatio‏‎ (12 revisions)
  448. SoundChannel:setPitch‏‎ (12 revisions)
  449. Particles:getParticleSpeed‏‎ (12 revisions)
  450. String.find‏‎ (12 revisions)
  451. Camera.start‏‎ (12 revisions)
  452. Application:getLogicalTranslateY‏‎ (12 revisions)
  453. Loadfile‏‎ (12 revisions)
  454. Shape:lineTo‏‎ (12 revisions)
  455. B2.Contact:setFriction‏‎ (12 revisions)
  456. Event.APPLICATION RESUME‏‎ (12 revisions)
  457. Mesh:getIndex‏‎ (12 revisions)
  458. FontBase:getCharIndexAtOffset‏‎ (12 revisions)
  459. Sprite:setPosition‏‎ (12 revisions)
  460. Core.class‏‎ (12 revisions)
  461. Coroutine.yield‏‎ (12 revisions)
  462. Iad.isAvailable‏‎ (12 revisions)
  463. Os.clock‏‎ (12 revisions)
  464. Mesh:getColor‏‎ (12 revisions)
  465. Gaming:loadAchievements‏‎ (12 revisions)
  466. Matrix:getRotationY‏‎ (12 revisions)
  467. TextField:setTextColor‏‎ (11 revisions)
  468. Particles:getParticles‏‎ (11 revisions)
  469. B2.Contact:getChildIndexB‏‎ (11 revisions)
  470. Event:stopPropagation‏‎ (11 revisions)
  471. Application:getScaleMode‏‎ (11 revisions)
  472. Particles:getParticleColor‏‎ (11 revisions)
  473. Matrix:scale‏‎ (11 revisions)
  474. 2D Space Shooter Part 4: Player‏‎ (11 revisions)
  475. Loading Order of Lua Files‏‎ (11 revisions)
  476. String.upper‏‎ (11 revisions)
  477. Sprite:getZ‏‎ (11 revisions)
  478. B2.createDistanceJointDef‏‎ (11 revisions)
  479. Mesh:setIndices‏‎ (11 revisions)
  480. Microphone:setOutputFile‏‎ (11 revisions)
  481. MovieClip:gotoAndPlay‏‎ (11 revisions)
  482. FBInstant.player.setStatsAsync‏‎ (11 revisions)
  483. Math.floor‏‎ (11 revisions)
  484. Sprite:getSkew‏‎ (11 revisions)
  485. TextureRegion:getScale‏‎ (11 revisions)
  486. Chroma‏‎ (11 revisions)
  487. Sprite:getColorTransform‏‎ (11 revisions)
  488. TextureBase:getHeight‏‎ (11 revisions)
  489. Math.exp‏‎ (11 revisions)
  490. UI Text‏‎ (11 revisions)
  491. Sprite:setY‏‎ (11 revisions)
  492. TileMap:setTexture‏‎ (11 revisions)
  493. Screen.new‏‎ (11 revisions)
  494. Mesh:setVertexArray‏‎ (11 revisions)
  495. Sprite:setScale‏‎ (11 revisions)
  496. Particles:getParticleSize‏‎ (11 revisions)
  497. Io.output‏‎ (11 revisions)
  498. B2.PrismaticJoint:setLimits‏‎ (11 revisions)
  499. Writing Lua Shaders‏‎ (11 revisions)
  500. B2.World:step‏‎ (11 revisions)

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