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From GiderosMobile

Showing below up to 500 results in range #1 to #500.

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  1. Welcome!‏‎ (276 revisions)
  2. Made With Gideros‏‎ (136 revisions)
  3. Compiling Gideros Source‏‎ (132 revisions)
  4. Accelerometer‏‎ (86 revisions)
  5. ImGui.Core‏‎ (75 revisions)
  6. Application‏‎ (60 revisions)
  7. Plugins‏‎ (54 revisions)
  8. Sprite‏‎ (50 revisions)
  9. UI Buttons‏‎ (46 revisions)
  10. TexturePack‏‎ (42 revisions)
  11. Accelerometer.isAvailable‏‎ (42 revisions)
  12. CPlusPlus for Gideros Studio Help‏‎ (41 revisions)
  13. Gideros Studio‏‎ (40 revisions)
  14. Video Tutorials‏‎ (40 revisions)
  15. Shader‏‎ (38 revisions)
  16. Pixel‏‎ (38 revisions)
  17. AlertDialog‏‎ (38 revisions)
  18. Gideros Studio/uk‏‎ (37 revisions)
  19. Media‏‎ (37 revisions)
  20. MovieClip‏‎ (37 revisions)
  21. Math‏‎ (37 revisions)
  22. Gideros Studio/ru‏‎ (36 revisions)
  23. Particles‏‎ (35 revisions)
  24. TntVirtualPad‏‎ (35 revisions)
  25. Event‏‎ (34 revisions)
  26. Latest Release‏‎ (34 revisions)
  27. EventDispatcher‏‎ (34 revisions)
  28. Helping With Documentation‏‎ (34 revisions)
  29. Dear ImGui‏‎ (34 revisions)
  30. Mesh‏‎ (33 revisions)
  31. Bitmap.new‏‎ (33 revisions)
  32. Font‏‎ (33 revisions)
  33. FontBase‏‎ (32 revisions)
  34. SoundChannel‏‎ (32 revisions)
  35. Sound‏‎ (32 revisions)
  36. UrlLoader‏‎ (32 revisions)
  37. Getting Started‏‎ (31 revisions)
  38. UI‏‎ (31 revisions)
  39. Geolocation‏‎ (31 revisions)
  40. TextField‏‎ (31 revisions)
  41. Texture‏‎ (31 revisions)
  42. TextInputDialog‏‎ (30 revisions)
  43. Application:get‏‎ (30 revisions)
  44. Matrix‏‎ (30 revisions)
  45. Ads‏‎ (30 revisions)
  46. Core‏‎ (29 revisions)
  47. Cryptography‏‎ (29 revisions)
  48. Compiling Gideros Luau Source‏‎ (29 revisions)
  49. Application:getDeviceInfo‏‎ (28 revisions)
  50. Gyroscope‏‎ (28 revisions)
  51. B2.ChainShape‏‎ (27 revisions)
  52. Introduction to Lua‏‎ (27 revisions)
  53. TileMap‏‎ (27 revisions)
  54. B2.Body‏‎ (27 revisions)
  55. Viewport‏‎ (27 revisions)
  56. Lua Midi‏‎ (27 revisions)
  57. Stage‏‎ (26 revisions)
  58. String‏‎ (26 revisions)
  59. Noise‏‎ (26 revisions)
  60. X File‏‎ (25 revisions)
  61. Timer‏‎ (25 revisions)
  62. B2.DebugDraw‏‎ (25 revisions)
  63. Path2D‏‎ (25 revisions)
  64. TextureRegion‏‎ (25 revisions)
  65. Bitmap‏‎ (25 revisions)
  66. Shape‏‎ (25 revisions)
  67. KeyCode‏‎ (25 revisions)
  68. TextureBase‏‎ (24 revisions)
  69. Flurry‏‎ (24 revisions)
  70. RenderTarget‏‎ (24 revisions)
  71. Introduction‏‎ (24 revisions)
  72. JS‏‎ (24 revisions)
  73. Event.KEY DOWN‏‎ (24 revisions)
  74. Screen‏‎ (24 revisions)
  75. Gaming‏‎ (23 revisions)
  76. B2.World‏‎ (23 revisions)
  77. TTFont‏‎ (23 revisions)
  78. Table‏‎ (23 revisions)
  79. Hgy29 SandBox‏‎ (23 revisions)
  80. Sqlite3‏‎ (23 revisions)
  81. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  82. Texture.new‏‎ (23 revisions)
  83. XBox One‏‎ (23 revisions)
  84. Particles:addParticles‏‎ (23 revisions)
  85. AlertDialog.new‏‎ (23 revisions)
  86. Camera‏‎ (23 revisions)
  87. B2.PolygonShape‏‎ (22 revisions)
  88. TTFont.new‏‎ (22 revisions)
  89. Pcall‏‎ (22 revisions)
  90. B2‏‎ (22 revisions)
  91. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  92. Sprite:hitTestPoint‏‎ (22 revisions)
  93. B2.Contact‏‎ (22 revisions)
  94. B2.CircleShape‏‎ (22 revisions)
  95. Lfs‏‎ (22 revisions)
  96. B2.DistanceJoint‏‎ (22 revisions)
  97. Making a Plugin‏‎ (22 revisions)
  98. Notification‏‎ (21 revisions)
  99. B2.FrictionJoint‏‎ (21 revisions)
  100. Json‏‎ (21 revisions)
  101. B2.ParticleSystem‏‎ (21 revisions)
  102. (global)‏‎ (21 revisions)
  103. RenderTarget.new‏‎ (21 revisions)
  104. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  105. B2.MouseJoint‏‎ (21 revisions)
  106. B2.PrismaticJoint‏‎ (21 revisions)
  107. Coroutine‏‎ (21 revisions)
  108. B2.GearJoint‏‎ (21 revisions)
  109. Object‏‎ (21 revisions)
  110. Deployment to Device‏‎ (21 revisions)
  111. B2.Fixture‏‎ (21 revisions)
  112. B2.RevoluteJoint‏‎ (20 revisions)
  113. B2.PulleyJoint‏‎ (20 revisions)
  114. Io‏‎ (20 revisions)
  115. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  116. Controller‏‎ (20 revisions)
  117. MovieClip.new‏‎ (20 revisions)
  118. Shader.new‏‎ (20 revisions)
  119. Trigonometry Conversion Operators‏‎ (20 revisions)
  120. Better and easier syntax for arrays‏‎ (20 revisions)
  121. LiquidFun‏‎ (20 revisions)
  122. Mutation Operators‏‎ (20 revisions)
  123. Bit‏‎ (19 revisions)
  124. Main API‏‎ (19 revisions)
  125. All Classes and more‏‎ (19 revisions)
  126. String.format‏‎ (19 revisions)
  127. Pixel:setTexture‏‎ (19 revisions)
  128. Microphone‏‎ (19 revisions)
  129. FBInstant.payments‏‎ (19 revisions)
  130. B2.WeldJoint‏‎ (19 revisions)
  131. Bitwise Operators‏‎ (19 revisions)
  132. Shape:setFillStyle‏‎ (19 revisions)
  133. Iab‏‎ (19 revisions)
  134. TexturePack.new‏‎ (19 revisions)
  135. Accelerometer.new‏‎ (19 revisions)
  136. Larger and Smaller Operators‏‎ (19 revisions)
  137. Os.execute‏‎ (19 revisions)
  138. UI Slider‏‎ (19 revisions)
  139. B2.RopeJoint‏‎ (19 revisions)
  140. TextField:setLayout‏‎ (19 revisions)
  141. B2.Joint‏‎ (19 revisions)
  142. B2.World:createBody‏‎ (19 revisions)
  143. FBInstant.player‏‎ (19 revisions)
  144. Lua to Luau conversion guide‏‎ (19 revisions)
  145. FBInstant.context‏‎ (19 revisions)
  146. B2.EdgeShape‏‎ (19 revisions)
  147. B2.WheelJoint‏‎ (19 revisions)
  148. Application:canOpenUrl‏‎ (18 revisions)
  149. Integer Divide Operator‏‎ (18 revisions)
  150. B2.WorldManifold‏‎ (18 revisions)
  151. Int64‏‎ (18 revisions)
  152. String.gmatch‏‎ (18 revisions)
  153. Gideros Studio IDE‏‎ (18 revisions)
  154. Bitmap:setAnchorPoint‏‎ (18 revisions)
  155. Sound:play‏‎ (18 revisions)
  156. B2.Manifold‏‎ (18 revisions)
  157. CBump Template‏‎ (18 revisions)
  158. Pixel.new‏‎ (18 revisions)
  159. Require‏‎ (18 revisions)
  160. Os‏‎ (18 revisions)
  161. AlertDialog:hide‏‎ (18 revisions)
  162. B2.Shape‏‎ (18 revisions)
  163. AlertDialog:show‏‎ (18 revisions)
  164. Event.MOUSE DOWN‏‎ (18 revisions)
  165. * Initialisation and Core‏‎ (18 revisions)
  166. FontBase:getAdvanceX‏‎ (17 revisions)
  167. Os.tmpname‏‎ (17 revisions)
  168. Font.new‏‎ (17 revisions)
  169. StoreKit‏‎ (17 revisions)
  170. TextInputDialog.new‏‎ (17 revisions)
  171. Facebook‏‎ (17 revisions)
  172. Application:getLogicalBounds‏‎ (17 revisions)
  173. Flurry.logEvent‏‎ (17 revisions)
  174. Application:set‏‎ (17 revisions)
  175. Accelerometer:getAcceleration‏‎ (17 revisions)
  176. SceneManager‏‎ (17 revisions)
  177. Iad‏‎ (17 revisions)
  178. Sprite:setBlendMode‏‎ (17 revisions)
  179. Utf8‏‎ (17 revisions)
  180. Sprite:set‏‎ (17 revisions)
  181. Sprite:contains‏‎ (17 revisions)
  182. B2.Fixture:setFilterData‏‎ (17 revisions)
  183. Package‏‎ (17 revisions)
  184. GoogleBilling‏‎ (17 revisions)
  185. Os.time‏‎ (17 revisions)
  186. Macro Functions‏‎ (17 revisions)
  187. Macro Constants‏‎ (17 revisions)
  188. Particles:removeParticles‏‎ (17 revisions)
  189. Vogon‏‎ (17 revisions)
  190. String.gsub‏‎ (17 revisions)
  191. Zlib‏‎ (17 revisions)
  192. TextField.new‏‎ (16 revisions)
  193. Profiling‏‎ (16 revisions)
  194. Flurry.isAvailable‏‎ (16 revisions)
  195. Io.lines‏‎ (16 revisions)
  196. Sprite:setAnchorPosition‏‎ (16 revisions)
  197. Octal Numbers‏‎ (16 revisions)
  198. Accelerometer:start‏‎ (16 revisions)
  199. ReactPhysics3D‏‎ (16 revisions)
  200. Flurry.startSession‏‎ (16 revisions)
  201. Assert‏‎ (16 revisions)
  202. EventDispatcher:removeEventListener‏‎ (16 revisions)
  203. Binary Numbers‏‎ (16 revisions)
  204. NotificationManager‏‎ (16 revisions)
  205. X Threads‏‎ (16 revisions)
  206. Event.new‏‎ (16 revisions)
  207. Bump‏‎ (16 revisions)
  208. Iad.Banner‏‎ (16 revisions)
  209. Sprite:isVisible‏‎ (16 revisions)
  210. Animated Sprite Factory‏‎ (16 revisions)
  211. Xpcall‏‎ (16 revisions)
  212. Sound.new‏‎ (16 revisions)
  213. Debug‏‎ (16 revisions)
  214. Accelerometer:stop‏‎ (16 revisions)
  215. Application:getDeviceOrientation‏‎ (16 revisions)
  216. Introduction to Graphics‏‎ (16 revisions)
  217. Event.KEY UP‏‎ (16 revisions)
  218. Event.MOUSE WHEEL‏‎ (16 revisions)
  219. B2.Body:createFixture‏‎ (16 revisions)
  220. Timer.new‏‎ (15 revisions)
  221. Sprite:setStencilOperation‏‎ (15 revisions)
  222. Core.asyncCall‏‎ (15 revisions)
  223. Application:getScreenDensity‏‎ (15 revisions)
  224. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  225. Event.APPLICATION RESIZE‏‎ (15 revisions)
  226. Bitmap:getAnchorPoint‏‎ (15 revisions)
  227. Sprite:get‏‎ (15 revisions)
  228. Table.sort‏‎ (15 revisions)
  229. Lua API‏‎ (15 revisions)
  230. Event.ENTER FRAME‏‎ (15 revisions)
  231. Matrix:setM11‏‎ (15 revisions)
  232. SoundChannel:isPaused‏‎ (15 revisions)
  233. Core.profilerReport‏‎ (15 revisions)
  234. FontBase:getBounds‏‎ (15 revisions)
  235. Matrix:setM12‏‎ (15 revisions)
  236. R3d.Body‏‎ (15 revisions)
  237. Matrix:getTz‏‎ (15 revisions)
  238. Matrix:setM21‏‎ (15 revisions)
  239. Sprite:removeChild‏‎ (15 revisions)
  240. B2.World.new‏‎ (15 revisions)
  241. Sprite:getParent‏‎ (15 revisions)
  242. Matrix:setM22‏‎ (15 revisions)
  243. Sprite:getAnchorPosition‏‎ (15 revisions)
  244. Shape:setLineStyle‏‎ (15 revisions)
  245. B2.Joint:isActive‏‎ (15 revisions)
  246. Core.yield‏‎ (15 revisions)
  247. TileMap.new‏‎ (15 revisions)
  248. TextureRegion.new‏‎ (15 revisions)
  249. UrlLoader.new‏‎ (15 revisions)
  250. Application:setBackgroundColor‏‎ (15 revisions)
  251. Mesh:resizeIndexArray‏‎ (15 revisions)
  252. SoundChannel:isPlaying‏‎ (15 revisions)
  253. Print‏‎ (15 revisions)
  254. Application:getContentWidth‏‎ (15 revisions)
  255. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  256. Gaming:loadScores‏‎ (15 revisions)
  257. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  258. Sprite:setShaderConstant‏‎ (15 revisions)
  259. Application:openUrl‏‎ (15 revisions)
  260. Sprite:addChild‏‎ (15 revisions)
  261. Setmetatable‏‎ (15 revisions)
  262. FontBase:layoutText‏‎ (15 revisions)
  263. Short-Issue-1‏‎ (15 revisions)
  264. Matrix:getM12‏‎ (15 revisions)
  265. Mesh:resizeVertexArray‏‎ (15 revisions)
  266. Matrix:setTx‏‎ (15 revisions)
  267. Next‏‎ (15 revisions)
  268. SoundChannel:isLooping‏‎ (15 revisions)
  269. Matrix:getM21‏‎ (15 revisions)
  270. TexturePack:getTextureRegion‏‎ (15 revisions)
  271. Matrix:setTy‏‎ (15 revisions)
  272. Event.MOUSE MOVE‏‎ (15 revisions)
  273. Sprite:setLayoutConstraints‏‎ (15 revisions)
  274. Matrix:getTy‏‎ (15 revisions)
  275. Matrix:getM22‏‎ (15 revisions)
  276. Matrix:setTz‏‎ (15 revisions)
  277. SoundChannel:setVolume‏‎ (14 revisions)
  278. B2.PrismaticJoint:isLimitEnabled‏‎ (14 revisions)
  279. Application:setFullScreen‏‎ (14 revisions)
  280. Ipairs‏‎ (14 revisions)
  281. B2.WheelJoint:isMotorEnabled‏‎ (14 revisions)
  282. SoundChannel:getPosition‏‎ (14 revisions)
  283. B2.Joint:getType‏‎ (14 revisions)
  284. B2.Fixture:getBody‏‎ (14 revisions)
  285. Cryptography.aesDecrypt‏‎ (14 revisions)
  286. Application:setFps‏‎ (14 revisions)
  287. Event.MOUSE UP‏‎ (14 revisions)
  288. Gaming:updateState‏‎ (14 revisions)
  289. Gaming:loadPlayerCenteredScores‏‎ (14 revisions)
  290. Pixel:setTexturePosition‏‎ (14 revisions)
  291. Gaming:isLoggedIn‏‎ (14 revisions)
  292. Tutorial - tiny-ecs demo‏‎ (14 revisions)
  293. B2.RevoluteJoint:isLimitEnabled‏‎ (14 revisions)
  294. B2.PrismaticJoint:isMotorEnabled‏‎ (14 revisions)
  295. Os.date‏‎ (14 revisions)
  296. Application:setKeepAwake‏‎ (14 revisions)
  297. ImGui.Style‏‎ (14 revisions)
  298. Application:setOrientation‏‎ (14 revisions)
  299. Gaming:loadState‏‎ (14 revisions)
  300. Mesh.new‏‎ (14 revisions)
  301. Sprite:removeChildAt‏‎ (14 revisions)
  302. Lpeg‏‎ (14 revisions)
  303. Shader.getShaderLanguage‏‎ (14 revisions)
  304. Event.MOUSE HOVER‏‎ (14 revisions)
  305. B2.CircleShape.new‏‎ (14 revisions)
  306. Math.frexp‏‎ (14 revisions)
  307. B2.Body:isActive‏‎ (14 revisions)
  308. Gaming:reportAchievement‏‎ (14 revisions)
  309. Gaming:deleteState‏‎ (14 revisions)
  310. Mesh:resizeColorArray‏‎ (14 revisions)
  311. Shader:setConstant‏‎ (14 revisions)
  312. Sound.setListenerPosition‏‎ (14 revisions)
  313. Stage:setClearColorBuffer‏‎ (14 revisions)
  314. Sprite:getMatrix‏‎ (14 revisions)
  315. Application:configureFrustum‏‎ (14 revisions)
  316. Application:getAppId‏‎ (14 revisions)
  317. Sprite:getChildAt‏‎ (14 revisions)
  318. Matrix:getM11‏‎ (14 revisions)
  319. Bitmap:setTexture‏‎ (14 revisions)
  320. Io.close‏‎ (14 revisions)
  321. Application:getApiVersion‏‎ (14 revisions)
  322. Timer:isRunning‏‎ (14 revisions)
  323. Loadstring‏‎ (14 revisions)
  324. Application:getContentHeight‏‎ (14 revisions)
  325. Geolocation.isAvailable‏‎ (14 revisions)
  326. Matrix.new‏‎ (14 revisions)
  327. Gaming:resolveState‏‎ (14 revisions)
  328. Matrix:getTx‏‎ (14 revisions)
  329. JS.eval‏‎ (14 revisions)
  330. Gyroscope.isAvailable‏‎ (14 revisions)
  331. EventDispatcher:hasEventListener‏‎ (14 revisions)
  332. Tostring‏‎ (14 revisions)
  333. B2.EdgeShape.new‏‎ (14 revisions)
  334. B2.Contact:getManifold‏‎ (14 revisions)
  335. B2.PolygonShape.new‏‎ (14 revisions)
  336. Coroutine.status‏‎ (14 revisions)
  337. Core.randomSeed‏‎ (13 revisions)
  338. Shape.new‏‎ (13 revisions)
  339. Sprite:setLayoutParameters‏‎ (13 revisions)
  340. Matrix:getElements‏‎ (13 revisions)
  341. EventDispatcher:addEventListener‏‎ (13 revisions)
  342. StoreKit:canMakePayments‏‎ (13 revisions)
  343. Application:getDeviceSafeArea‏‎ (13 revisions)
  344. Gaming:login‏‎ (13 revisions)
  345. Matrix:getRotationX‏‎ (13 revisions)
  346. Event.BEGIN CONTACT‏‎ (13 revisions)
  347. Math.random‏‎ (13 revisions)
  348. Core.profilerStop‏‎ (13 revisions)
  349. Cryptography.aesEncrypt‏‎ (13 revisions)
  350. Application:getLanguage‏‎ (13 revisions)
  351. B2.RevoluteJoint:isMotorEnabled‏‎ (13 revisions)
  352. Math.atan2‏‎ (13 revisions)
  353. Application:getLogicalTranslateX‏‎ (13 revisions)
  354. GoogleBilling:checkBillingSupported‏‎ (13 revisions)
  355. B2.Fixture:isSensor‏‎ (13 revisions)
  356. Sprite:getBounds‏‎ (13 revisions)
  357. B2.DebugDraw:setFlags‏‎ (13 revisions)
  358. Screen:setState‏‎ (13 revisions)
  359. Particles:getParticleDecay‏‎ (13 revisions)
  360. B2.Contact:getWorldManifold‏‎ (13 revisions)
  361. String.sub‏‎ (13 revisions)
  362. Shader.getEngineVersion‏‎ (13 revisions)
  363. Core.profilerReset‏‎ (13 revisions)
  364. Bitmap:setTextureRegion‏‎ (13 revisions)
  365. Sprite:addChildAt‏‎ (13 revisions)
  366. ImGui.Core:beginWindow‏‎ (13 revisions)
  367. R3d.World‏‎ (13 revisions)
  368. Application:getLogicalWidth‏‎ (13 revisions)
  369. Application:getLogicalHeight‏‎ (13 revisions)
  370. Geolocation.isHeadingAvailable‏‎ (13 revisions)
  371. GoogleBilling:restoreTransactions‏‎ (13 revisions)
  372. SoundChannel:setWorldPosition‏‎ (13 revisions)
  373. Facebook Instant Games‏‎ (13 revisions)
  374. Timer.delayedCall‏‎ (13 revisions)
  375. 2D Space Shooter Part 6: Enemies‏‎ (13 revisions)
  376. B2.DebugDraw.new‏‎ (13 revisions)
  377. Pixel:setColor‏‎ (13 revisions)
  378. Universal Bytecode‏‎ (13 revisions)
  379. Particles:setParticleDecay‏‎ (13 revisions)
  380. B2.Body:isAwake‏‎ (13 revisions)
  381. Io.open‏‎ (13 revisions)
  382. Sprite:setShader‏‎ (13 revisions)
  383. Video Tutorials 2‏‎ (13 revisions)
  384. CompositeFont.new‏‎ (13 revisions)
  385. Math.abs‏‎ (13 revisions)
  386. B2.World:createJoint‏‎ (13 revisions)
  387. Debug.gethook‏‎ (13 revisions)
  388. Table.insert‏‎ (13 revisions)
  389. Facebook:isSessionValid‏‎ (13 revisions)
  390. Application:getBackgroundColor‏‎ (13 revisions)
  391. Core.random‏‎ (13 revisions)
  392. GoogleBilling:confirmNotification‏‎ (13 revisions)
  393. Mesh:setColor‏‎ (13 revisions)
  394. B2.ParticleSystem:createParticleGroup‏‎ (13 revisions)
  395. Core.profilerStart‏‎ (13 revisions)
  396. String.match‏‎ (13 revisions)
  397. UrlLoader:load‏‎ (13 revisions)
  398. TextInputDialog:setInputType‏‎ (13 revisions)
  399. Application:setScaleMode‏‎ (13 revisions)
  400. Iad.Banner.new‏‎ (13 revisions)
  401. Pixel:getTexturePosition‏‎ (13 revisions)
  402. Gaming:incrementAchievement‏‎ (13 revisions)
  403. Application:getOrientation‏‎ (13 revisions)
  404. Exporting to a Player‏‎ (13 revisions)
  405. Math.ldexp‏‎ (13 revisions)
  406. Mesh:setColorArray‏‎ (13 revisions)
  407. Application:getFps‏‎ (13 revisions)
  408. Matrix:rotate‏‎ (13 revisions)
  409. Shape:clear‏‎ (13 revisions)
  410. B2.setScale‏‎ (13 revisions)
  411. Path2D:setPath‏‎ (13 revisions)
  412. Timer:getCurrentCount‏‎ (13 revisions)
  413. Package.loadlib‏‎ (13 revisions)
  414. B2.World:clearForces‏‎ (13 revisions)
  415. Core.frameStatistics‏‎ (13 revisions)
  416. Timer:reset‏‎ (13 revisions)
  417. Iad.Banner:isBannerLoaded‏‎ (13 revisions)
  418. Path2D:setFillColor‏‎ (12 revisions)
  419. Math.pow‏‎ (12 revisions)
  420. Os.setlocale‏‎ (12 revisions)
  421. Pixel:getTextureScale‏‎ (12 revisions)
  422. Event.APPLICATION RESUME‏‎ (12 revisions)
  423. Math.randomseed‏‎ (12 revisions)
  424. Mesh:getIndex‏‎ (12 revisions)
  425. TileMap:getTile‏‎ (12 revisions)
  426. Matrix:getRotationY‏‎ (12 revisions)
  427. B2.World:setDebugDraw‏‎ (12 revisions)
  428. Event:getTarget‏‎ (12 revisions)
  429. TextField:setText‏‎ (12 revisions)
  430. RenderTarget:save‏‎ (12 revisions)
  431. Type‏‎ (12 revisions)
  432. Math.max‏‎ (12 revisions)
  433. Tiled Map Editor‏‎ (12 revisions)
  434. Path2D:setTexture‏‎ (12 revisions)
  435. Os.timer‏‎ (12 revisions)
  436. StoreKit:restoreCompletedTransactions‏‎ (12 revisions)
  437. Sprite:getWidth‏‎ (12 revisions)
  438. Mesh:getTextureCoordinate‏‎ (12 revisions)
  439. B2.ChainShape.new‏‎ (12 revisions)
  440. Particles:setParticleSpeed‏‎ (12 revisions)
  441. B2.DistanceJoint:setFrequency‏‎ (12 revisions)
  442. B2.World:destroyBody‏‎ (12 revisions)
  443. Timer:stop‏‎ (12 revisions)
  444. Mesh:setColors‏‎ (12 revisions)
  445. B2.World:rayCast‏‎ (12 revisions)
  446. Application:setWindowSize‏‎ (12 revisions)
  447. Sprite:localToGlobal‏‎ (12 revisions)
  448. Application:getDeviceWidth‏‎ (12 revisions)
  449. Sprite:setX‏‎ (12 revisions)
  450. Facebook:getExpirationDate‏‎ (12 revisions)
  451. Particles.new‏‎ (12 revisions)
  452. RenderTarget:clear‏‎ (12 revisions)
  453. Mesh:clearTexture‏‎ (12 revisions)
  454. Your Very First Program‏‎ (12 revisions)
  455. Cryptography.md5‏‎ (12 revisions)
  456. Event.TOUCHES CANCEL‏‎ (12 revisions)
  457. EventDispatcher.new‏‎ (12 revisions)
  458. Screen:getState‏‎ (12 revisions)
  459. Sprite:setZ‏‎ (12 revisions)
  460. StoreKit:purchase‏‎ (12 revisions)
  461. Flurry.endTimedEvent‏‎ (12 revisions)
  462. SoundChannel:setPitch‏‎ (12 revisions)
  463. Facebook:shouldExtendAccessToken‏‎ (12 revisions)
  464. FontBase:getCharIndexAtOffset‏‎ (12 revisions)
  465. Sprite:setPosition‏‎ (12 revisions)
  466. B2.DistanceJoint:setDampingRatio‏‎ (12 revisions)
  467. Particles:getParticleSpeed‏‎ (12 revisions)
  468. B2.Body:setLinearVelocity‏‎ (12 revisions)
  469. Loadfile‏‎ (12 revisions)
  470. Coroutine.create‏‎ (12 revisions)
  471. Hardware and OS‏‎ (12 revisions)
  472. Pixel:setDimensions‏‎ (12 revisions)
  473. Gaming:loadAchievements‏‎ (12 revisions)
  474. Camera.start‏‎ (12 revisions)
  475. Application:getLogicalTranslateY‏‎ (12 revisions)
  476. Shape:lineTo‏‎ (12 revisions)
  477. Core.class‏‎ (12 revisions)
  478. B2.Contact:setFriction‏‎ (12 revisions)
  479. Matrix:setRotationY‏‎ (12 revisions)
  480. Iad.isAvailable‏‎ (12 revisions)
  481. Os.clock‏‎ (12 revisions)
  482. Gaming:getPlayerInfo‏‎ (12 revisions)
  483. Shape:closePath‏‎ (12 revisions)
  484. String.find‏‎ (12 revisions)
  485. Coroutine.yield‏‎ (12 revisions)
  486. Matrix:setRotationX‏‎ (12 revisions)
  487. Particles:setTexture‏‎ (12 revisions)
  488. Mesh:getColor‏‎ (12 revisions)
  489. Particles:setParticlePosition‏‎ (12 revisions)
  490. Application:getLogicalScaleY‏‎ (12 revisions)
  491. Application:getDeviceHeight‏‎ (12 revisions)
  492. Particles:getParticlePosition‏‎ (12 revisions)
  493. B2.Body:getWorldVector‏‎ (12 revisions)
  494. Matrix:setRotationZ‏‎ (12 revisions)
  495. Application:getLogicalScaleX‏‎ (12 revisions)
  496. StoreKit:requestProducts‏‎ (12 revisions)
  497. Sprite:globalToLocal‏‎ (12 revisions)
  498. Sprite:setSkewY‏‎ (12 revisions)
  499. Pixel:setTextureMatrix‏‎ (12 revisions)
  500. Application:exit‏‎ (12 revisions)

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