Pages with the most revisions

From GiderosMobile

Showing below up to 250 results in range #51 to #300.

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  1. B2.Body‏‎ (27 revisions)
  2. Viewport‏‎ (27 revisions)
  3. Lua Midi‏‎ (27 revisions)
  4. B2.ChainShape‏‎ (27 revisions)
  5. Introduction to Lua‏‎ (27 revisions)
  6. TileMap‏‎ (27 revisions)
  7. Noise‏‎ (26 revisions)
  8. Stage‏‎ (26 revisions)
  9. String‏‎ (26 revisions)
  10. TextureRegion‏‎ (25 revisions)
  11. Bitmap‏‎ (25 revisions)
  12. Path2D‏‎ (25 revisions)
  13. Shape‏‎ (25 revisions)
  14. KeyCode‏‎ (25 revisions)
  15. X File‏‎ (25 revisions)
  16. RenderTarget‏‎ (25 revisions)
  17. Timer‏‎ (25 revisions)
  18. B2.DebugDraw‏‎ (25 revisions)
  19. JS‏‎ (24 revisions)
  20. Event.KEY DOWN‏‎ (24 revisions)
  21. Screen‏‎ (24 revisions)
  22. TextureBase‏‎ (24 revisions)
  23. Flurry‏‎ (24 revisions)
  24. Introduction‏‎ (24 revisions)
  25. Sprite:hitTestPoint‏‎ (23 revisions)
  26. Sqlite3‏‎ (23 revisions)
  27. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  28. Particles:addParticles‏‎ (23 revisions)
  29. Texture.new‏‎ (23 revisions)
  30. XBox One‏‎ (23 revisions)
  31. Camera‏‎ (23 revisions)
  32. AlertDialog.new‏‎ (23 revisions)
  33. Hgy29 SandBox‏‎ (23 revisions)
  34. RenderTarget.new‏‎ (23 revisions)
  35. Gaming‏‎ (23 revisions)
  36. B2.World‏‎ (23 revisions)
  37. TTFont‏‎ (23 revisions)
  38. Table‏‎ (23 revisions)
  39. Making a Plugin‏‎ (22 revisions)
  40. B2.PolygonShape‏‎ (22 revisions)
  41. TTFont.new‏‎ (22 revisions)
  42. Pcall‏‎ (22 revisions)
  43. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  44. B2‏‎ (22 revisions)
  45. B2.Contact‏‎ (22 revisions)
  46. B2.CircleShape‏‎ (22 revisions)
  47. Lfs‏‎ (22 revisions)
  48. B2.DistanceJoint‏‎ (22 revisions)
  49. B2.GearJoint‏‎ (21 revisions)
  50. Object‏‎ (21 revisions)
  51. Deployment to Device‏‎ (21 revisions)
  52. B2.FrictionJoint‏‎ (21 revisions)
  53. B2.Fixture‏‎ (21 revisions)
  54. Notification‏‎ (21 revisions)
  55. Json‏‎ (21 revisions)
  56. UI Slider‏‎ (21 revisions)
  57. B2.ParticleSystem‏‎ (21 revisions)
  58. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  59. (global)‏‎ (21 revisions)
  60. B2.MouseJoint‏‎ (21 revisions)
  61. Coroutine‏‎ (21 revisions)
  62. B2.PrismaticJoint‏‎ (21 revisions)
  63. MovieClip.new‏‎ (20 revisions)
  64. Shader.new‏‎ (20 revisions)
  65. Trigonometry Conversion Operators‏‎ (20 revisions)
  66. LiquidFun‏‎ (20 revisions)
  67. Better and easier syntax for arrays‏‎ (20 revisions)
  68. Mutation Operators‏‎ (20 revisions)
  69. B2.RevoluteJoint‏‎ (20 revisions)
  70. B2.PulleyJoint‏‎ (20 revisions)
  71. Io‏‎ (20 revisions)
  72. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  73. Controller‏‎ (20 revisions)
  74. Lua to Luau conversion guide‏‎ (19 revisions)
  75. B2.Joint‏‎ (19 revisions)
  76. B2.World:createBody‏‎ (19 revisions)
  77. B2.EdgeShape‏‎ (19 revisions)
  78. FBInstant.player‏‎ (19 revisions)
  79. FBInstant.context‏‎ (19 revisions)
  80. Accelerometer.new‏‎ (19 revisions)
  81. B2.WheelJoint‏‎ (19 revisions)
  82. Bit‏‎ (19 revisions)
  83. Main API‏‎ (19 revisions)
  84. Microphone‏‎ (19 revisions)
  85. String.format‏‎ (19 revisions)
  86. B2.WeldJoint‏‎ (19 revisions)
  87. FBInstant.payments‏‎ (19 revisions)
  88. All Classes and more‏‎ (19 revisions)
  89. Bitwise Operators‏‎ (19 revisions)
  90. Pixel:setTexture‏‎ (19 revisions)
  91. Shape:setFillStyle‏‎ (19 revisions)
  92. TextField.new‏‎ (19 revisions)
  93. TexturePack.new‏‎ (19 revisions)
  94. Iab‏‎ (19 revisions)
  95. Os.execute‏‎ (19 revisions)
  96. Larger and Smaller Operators‏‎ (19 revisions)
  97. B2.RopeJoint‏‎ (19 revisions)
  98. TextField:setLayout‏‎ (19 revisions)
  99. Pixel.new‏‎ (18 revisions)
  100. Event.MOUSE DOWN‏‎ (18 revisions)
  101. Require‏‎ (18 revisions)
  102. Os‏‎ (18 revisions)
  103. B2.Shape‏‎ (18 revisions)
  104. * Initialisation and Core‏‎ (18 revisions)
  105. Integer Divide Operator‏‎ (18 revisions)
  106. Application:canOpenUrl‏‎ (18 revisions)
  107. B2.WorldManifold‏‎ (18 revisions)
  108. Int64‏‎ (18 revisions)
  109. String.gmatch‏‎ (18 revisions)
  110. Gideros Studio IDE‏‎ (18 revisions)
  111. Sound:play‏‎ (18 revisions)
  112. Bitmap:setAnchorPoint‏‎ (18 revisions)
  113. B2.Manifold‏‎ (18 revisions)
  114. AlertDialog:hide‏‎ (18 revisions)
  115. AlertDialog:show‏‎ (18 revisions)
  116. CBump Template‏‎ (18 revisions)
  117. GoogleBilling‏‎ (17 revisions)
  118. Package‏‎ (17 revisions)
  119. Vogon‏‎ (17 revisions)
  120. Particles:removeParticles‏‎ (17 revisions)
  121. Zlib‏‎ (17 revisions)
  122. String.gsub‏‎ (17 revisions)
  123. FontBase:getAdvanceX‏‎ (17 revisions)
  124. Os.tmpname‏‎ (17 revisions)
  125. StoreKit‏‎ (17 revisions)
  126. Font.new‏‎ (17 revisions)
  127. Flurry.logEvent‏‎ (17 revisions)
  128. Application:getLogicalBounds‏‎ (17 revisions)
  129. TextInputDialog.new‏‎ (17 revisions)
  130. Facebook‏‎ (17 revisions)
  131. Accelerometer:getAcceleration‏‎ (17 revisions)
  132. Application:set‏‎ (17 revisions)
  133. Sprite:set‏‎ (17 revisions)
  134. SceneManager‏‎ (17 revisions)
  135. Iad‏‎ (17 revisions)
  136. B2.Fixture:setFilterData‏‎ (17 revisions)
  137. Sprite:setBlendMode‏‎ (17 revisions)
  138. Utf8‏‎ (17 revisions)
  139. Os.time‏‎ (17 revisions)
  140. Macro Functions‏‎ (17 revisions)
  141. Sprite:contains‏‎ (17 revisions)
  142. Macro Constants‏‎ (17 revisions)
  143. Iad.Banner‏‎ (16 revisions)
  144. Sprite:isVisible‏‎ (16 revisions)
  145. Xpcall‏‎ (16 revisions)
  146. Animated Sprite Factory‏‎ (16 revisions)
  147. Sound.new‏‎ (16 revisions)
  148. Accelerometer:start‏‎ (16 revisions)
  149. B2.Body:createFixture‏‎ (16 revisions)
  150. Debug‏‎ (16 revisions)
  151. Application:getDeviceOrientation‏‎ (16 revisions)
  152. Introduction to Graphics‏‎ (16 revisions)
  153. Event.KEY UP‏‎ (16 revisions)
  154. Event.MOUSE WHEEL‏‎ (16 revisions)
  155. Flurry.isAvailable‏‎ (16 revisions)
  156. Profiling‏‎ (16 revisions)
  157. Io.lines‏‎ (16 revisions)
  158. ReactPhysics3D‏‎ (16 revisions)
  159. Sprite:setAnchorPosition‏‎ (16 revisions)
  160. Assert‏‎ (16 revisions)
  161. Octal Numbers‏‎ (16 revisions)
  162. Flurry.startSession‏‎ (16 revisions)
  163. Accelerometer:stop‏‎ (16 revisions)
  164. EventDispatcher:removeEventListener‏‎ (16 revisions)
  165. Binary Numbers‏‎ (16 revisions)
  166. X Threads‏‎ (16 revisions)
  167. Bump‏‎ (16 revisions)
  168. NotificationManager‏‎ (16 revisions)
  169. Event.new‏‎ (16 revisions)
  170. Application:setBackgroundColor‏‎ (15 revisions)
  171. Core.yield‏‎ (15 revisions)
  172. Print‏‎ (15 revisions)
  173. Mesh:resizeIndexArray‏‎ (15 revisions)
  174. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  175. Gaming:loadScores‏‎ (15 revisions)
  176. SoundChannel:isPlaying‏‎ (15 revisions)
  177. Application:getContentWidth‏‎ (15 revisions)
  178. FontBase:layoutText‏‎ (15 revisions)
  179. Application:openUrl‏‎ (15 revisions)
  180. Next‏‎ (15 revisions)
  181. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  182. Sprite:setShaderConstant‏‎ (15 revisions)
  183. Sprite:addChild‏‎ (15 revisions)
  184. TexturePack:getTextureRegion‏‎ (15 revisions)
  185. Mesh:resizeVertexArray‏‎ (15 revisions)
  186. Event.MOUSE MOVE‏‎ (15 revisions)
  187. SoundChannel:isLooping‏‎ (15 revisions)
  188. Matrix:setM11‏‎ (15 revisions)
  189. Setmetatable‏‎ (15 revisions)
  190. Matrix:getTz‏‎ (15 revisions)
  191. Matrix:setM12‏‎ (15 revisions)
  192. Short-Issue-1‏‎ (15 revisions)
  193. Sprite:getParent‏‎ (15 revisions)
  194. Core.asyncCall‏‎ (15 revisions)
  195. Matrix:setM21‏‎ (15 revisions)
  196. Sprite:setLayoutConstraints‏‎ (15 revisions)
  197. Timer.new‏‎ (15 revisions)
  198. Matrix:setM22‏‎ (15 revisions)
  199. Sprite:setStencilOperation‏‎ (15 revisions)
  200. Bitmap:getAnchorPoint‏‎ (15 revisions)
  201. Application:getScreenDensity‏‎ (15 revisions)
  202. Event.APPLICATION RESIZE‏‎ (15 revisions)
  203. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  204. Sprite:get‏‎ (15 revisions)
  205. Table.sort‏‎ (15 revisions)
  206. Core.profilerReport‏‎ (15 revisions)
  207. Lua API‏‎ (15 revisions)
  208. SoundChannel:isPaused‏‎ (15 revisions)
  209. Event.ENTER FRAME‏‎ (15 revisions)
  210. FontBase:getBounds‏‎ (15 revisions)
  211. Matrix:getM12‏‎ (15 revisions)
  212. Matrix:setTx‏‎ (15 revisions)
  213. Matrix:getM21‏‎ (15 revisions)
  214. Sprite:removeChild‏‎ (15 revisions)
  215. Matrix:setTy‏‎ (15 revisions)
  216. B2.World.new‏‎ (15 revisions)
  217. Matrix:getTy‏‎ (15 revisions)
  218. Matrix:getM22‏‎ (15 revisions)
  219. Matrix:setTz‏‎ (15 revisions)
  220. R3d.Body‏‎ (15 revisions)
  221. UrlLoader.new‏‎ (15 revisions)
  222. Shape:setLineStyle‏‎ (15 revisions)
  223. TileMap.new‏‎ (15 revisions)
  224. TextureRegion.new‏‎ (15 revisions)
  225. Sprite:getAnchorPosition‏‎ (15 revisions)
  226. B2.Joint:isActive‏‎ (15 revisions)
  227. Gaming:reportAchievement‏‎ (14 revisions)
  228. Gaming:deleteState‏‎ (14 revisions)
  229. Mesh:resizeColorArray‏‎ (14 revisions)
  230. Sprite:getMatrix‏‎ (14 revisions)
  231. Shader:setConstant‏‎ (14 revisions)
  232. Application:configureFrustum‏‎ (14 revisions)
  233. Sound.setListenerPosition‏‎ (14 revisions)
  234. Stage:setClearColorBuffer‏‎ (14 revisions)
  235. JS.eval‏‎ (14 revisions)
  236. Sprite:getChildAt‏‎ (14 revisions)
  237. Application:getContentHeight‏‎ (14 revisions)
  238. Timer:isRunning‏‎ (14 revisions)
  239. Loadstring‏‎ (14 revisions)
  240. Gaming:resolveState‏‎ (14 revisions)
  241. Gyroscope.isAvailable‏‎ (14 revisions)
  242. Geolocation.isAvailable‏‎ (14 revisions)
  243. B2.EdgeShape.new‏‎ (14 revisions)
  244. Matrix.new‏‎ (14 revisions)
  245. Coroutine.status‏‎ (14 revisions)
  246. EventDispatcher:hasEventListener‏‎ (14 revisions)
  247. Tostring‏‎ (14 revisions)
  248. Application:setFullScreen‏‎ (14 revisions)
  249. B2.Contact:getManifold‏‎ (14 revisions)
  250. SoundChannel:setVolume‏‎ (14 revisions)

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