User contributions
From GiderosMobile
- 11:03, 26 August 2020 diff hist +1 Math.length →Parameters
- 11:03, 26 August 2020 diff hist +821 N Math.length Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2020.9<br/> '''<translate>Class</translate>:''' math<br/> === <transl..."
- 10:56, 26 August 2020 diff hist +3 Math →Gideros specific methods
- 10:56, 26 August 2020 diff hist +2,107 Math
- 11:31, 22 July 2020 diff hist +1 Share.share →Description
- 11:31, 22 July 2020 diff hist +694 N Share.share Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2020.7<br/> '''<translate>Class</translate>:''' Share<br/> === <tran..."
- 11:19, 22 July 2020 diff hist +12 Share
- 11:18, 22 July 2020 diff hist +759 N Share Created page with "__NOTOC__ <!-- GIDEROSOBJ:Share --> '''<translate>Supported platforms</translate>:''' File:Platform android.pngFile:Platform ios.png<br/> '''<translate>Available since..."
- 11:17, 22 July 2020 diff hist +40 N Category:Share Redirected page to Share current Tag: New redirect
- 10:54, 22 July 2020 diff hist +550 N Sprite:getDrawCount Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2020.7.1<br/> '''<translate>Class</translate>:''' Sprite<br/> === <..."
- 10:52, 22 July 2020 diff hist +281 Sprite →Methods
- 15:03, 3 July 2020 diff hist +1,005 KeyCode →Constants
- 14:58, 3 July 2020 diff hist +308 Sprite:setLayoutConstraints →Description
- 14:55, 3 July 2020 diff hist +476 Sprite:setLayoutParameters →Description
- 14:50, 3 July 2020 diff hist +299 Core.class
- 14:48, 3 July 2020 diff hist +105 TextField:setLayout
- 13:45, 6 May 2020 diff hist +133 File system
- 10:54, 24 February 2020 diff hist +170 2D Space Shooter Part 6: Enemies
- 10:50, 24 February 2020 diff hist +2 2D Space Shooter Part 6: Enemies
- 10:49, 24 February 2020 diff hist +4,034 N 2D Space Shooter Part 6: Enemies Created page with "This won't be a space shooter without enemies to shoot. Let's define our enemies. Again we will subclass our ship class for enemies. Create a new file named 'enemy.lua'. Thi..."