User contributions
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- 08:32, 8 January 2021 (diff | hist) . . (-8) . . JS (current)
- 08:32, 8 January 2021 (diff | hist) . . (+72) . . JS (→Methods)
- 08:30, 8 January 2021 (diff | hist) . . (+123) . . Sound (→Methods) (current)
- 08:29, 8 January 2021 (diff | hist) . . (+66) . . Sound (→Methods)
- 08:27, 8 January 2021 (diff | hist) . . (+427) . . TextInputDialog (→Methods) (current)
- 08:22, 8 January 2021 (diff | hist) . . (+1,328) . . Gaming (→Methods) (current)
- 08:10, 8 January 2021 (diff | hist) . . (+41) . . Pixel (→Methods) (current)
- 08:08, 8 January 2021 (diff | hist) . . (+39) . . Pixel (→Methods)
- 08:08, 8 January 2021 (diff | hist) . . (+440) . . Pixel (→Methods)
- 07:59, 8 January 2021 (diff | hist) . . (-51) . . R3d.World (→Methods) (current)
- 07:53, 8 January 2021 (diff | hist) . . (+396) . . TntVirtualPad (→Events) (current)
- 17:56, 7 January 2021 (diff | hist) . . (+1,139) . . SceneManager (→Constants)
- 17:49, 7 January 2021 (diff | hist) . . (+200) . . SceneManager (→Events)
- 17:45, 7 January 2021 (diff | hist) . . (+837) . . Easing (→Constants) (current)
- 17:38, 7 January 2021 (diff | hist) . . (+72) . . Particles (→Methods) (current)
- 17:37, 7 January 2021 (diff | hist) . . (-25) . . Particles (→Methods)
- 17:24, 7 January 2021 (diff | hist) . . (+374) . . Particles (→Methods)
- 17:18, 7 January 2021 (diff | hist) . . (+54) . . Texture (→Constants) (current)
- 17:17, 7 January 2021 (diff | hist) . . (+45) . . Texture (→Constants)
- 16:54, 7 January 2021 (diff | hist) . . (+101) . . Texture (→Methods)
- 16:49, 7 January 2021 (diff | hist) . . (+690) . . Mesh (→Methods) (current)
- 16:42, 7 January 2021 (diff | hist) . . (+475) . . Mesh (→Methods)
- 16:34, 7 January 2021 (diff | hist) . . (+123) . . TexturePack (→Methods) (current)
- 16:31, 7 January 2021 (diff | hist) . . (+103) . . B2 (→Methods) (current)
- 16:28, 7 January 2021 (diff | hist) . . (+61) . . B2.PolygonShape (→Methods) (current)
- 13:51, 7 January 2021 (diff | hist) . . (+35) . . Sprite (→Methods)
- 13:49, 7 January 2021 (diff | hist) . . (+36) . . Sprite:setShader (→Description)
- 13:49, 7 January 2021 (diff | hist) . . (+303) . . Sprite:setShader (→Parameters)
- 09:17, 18 December 2020 (diff | hist) . . (+1,229) . . N Sprite:setEffectStack (Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2021.1<br/> '''<translate>Class</translate>:''' Sprite<br/> === <tr...")
- 09:05, 18 December 2020 (diff | hist) . . (+482) . . N Sprite:redrawEffects (Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2021.1<br/> '''<translate>Class</translate>:''' Sprite<br/> === <tr...") (current)
- 09:03, 18 December 2020 (diff | hist) . . (+919) . . N Sprite:setEffectConstant (Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2021.1<br/> '''<translate>Class</translate>:''' Sprite<br/> === <tr...") (current)
- 09:01, 18 December 2020 (diff | hist) . . (0) . . Sprite:setShaderConstant (→Parameters)
- 09:00, 18 December 2020 (diff | hist) . . (+218) . . Sprite:setShaderConstant
- 08:56, 18 December 2020 (diff | hist) . . (+367) . . Sprite (→Constants)
- 08:54, 18 December 2020 (diff | hist) . . (+611) . . Sprite (→Methods)
- 08:42, 18 December 2020 (diff | hist) . . (+1,815) . . Shader (→Constants) (current)
- 08:26, 18 December 2020 (diff | hist) . . (+535) . . N Shader:isValid (Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> '''<translate>Class</translate>:''' Shader<br/> ===...") (current)
- 08:23, 18 December 2020 (diff | hist) . . (+147) . . Shader.getShaderLanguage (current)
- 08:22, 18 December 2020 (diff | hist) . . (0) . . Shader.getEngineVersion (current)
- 08:20, 18 December 2020 (diff | hist) . . (0) . . Shader.getShaderLanguage (→Description)
- 08:20, 18 December 2020 (diff | hist) . . (+4) . . Shader.getShaderLanguage (→Description)
- 08:19, 18 December 2020 (diff | hist) . . (+1,040) . . Shader (→Constants)
- 08:03, 18 December 2020 (diff | hist) . . (0) . . m Shader.getShaderLanguage (Hgy29 a déplacé la page Shader:getShaderLanguage vers Shader.getShaderLanguage sans laisser de redirection)
- 08:02, 18 December 2020 (diff | hist) . . (0) . . m Shader.getProperties (Hgy29 a déplacé la page Shader:getProperties vers Shader.getProperties sans laisser de redirection) (current)
- 08:02, 18 December 2020 (diff | hist) . . (0) . . m Shader.getEngineVersion (Hgy29 a déplacé la page Shader:getEngineVersion vers Shader.getEngineVersion sans laisser de redirection)
- 07:58, 18 December 2020 (diff | hist) . . (+157) . . Shader (→Methods)
- 15:55, 16 December 2020 (diff | hist) . . (+640) . . Exporting to a Player (→iOS) (current)
- 11:07, 12 November 2020 (diff | hist) . . (+188) . . Lua Shaders (→Restrictions:) (current)
- 10:46, 10 November 2020 (diff | hist) . . (-4) . . Widget:GApp (current)
- 12:57, 16 October 2020 (diff | hist) . . (+63) . . Path2D:getPathPoints (current)
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