Difference between revisions of "R3d.BoxShape"

From GiderosMobile
 
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=== Description ===
 
=== Description ===
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The BoxShape class describes a box collision shape. The box is aligned with the shape local X, Y and Z axis.
  
 
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=== Methods ===
 
=== Methods ===
[[Special:MyLanguage/r3d.BoxShape.new|r3d.BoxShape.new]] ''<translate>creates a new box shape</translate>''<br/>
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[[Special:MyLanguage/r3d.BoxShape.new|r3d.BoxShape.new]] ''<translate>creates a new collision box shape</translate>''<br/>
<!-- GIDEROSMTD:r3d.BoxShape.new(hX,hY,hZ) creates a new box shape -->
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<!-- GIDEROSMTD:r3d.BoxShape.new(hX,hY,hZ) creates a new collision box shape -->
  
 
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----
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*'''[[R3d.Shape]]'''
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*'''[[ReactPhysics3D]]'''

Latest revision as of 02:10, 19 February 2020

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2019.10

Description

The BoxShape class describes a box collision shape. The box is aligned with the shape local X, Y and Z axis.

Methods

r3d.BoxShape.new creates a new collision box shape