Difference between revisions of "Pixel:setTexture"

From GiderosMobile
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<languages />
 
'''<translate>Available since</translate>:''' in development<br/>
 
'''<translate>Available since</translate>:''' in development<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Pixel|Pixel]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Pixel|Pixel]]<br/>

Revision as of 10:59, 3 September 2018


Available since: in development
Class: Pixel

Description

Associate a texture to this pixel

 Pixel:setTexture(texture,slot,matrix)

Parameters

texture: (TextureBase) The texture to associate to this pixel, or nil to deassociate.
slot: (number) The texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader. optional
matrix: (Matrix) an optional transform for the texture optional