Pixel

From GiderosMobile
Revision as of 14:31, 23 August 2018 by Hgy29 (talk | contribs)

Supported platforms:
Available since: Gideros 2016.06

Description

A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.

Methods

Pixel.new Create new pixel
Pixel.new Constructor to create a Pixel with texture in letterbox mode.
Pixel:getColor Gets the color(s) of the Pixel
Pixel:getDimensions '
Pixel:getTexturePosition '
Pixel:getTextureScale '
Pixel:setColor Sets the color of the Pixel
Pixel:setColor '
Pixel:setColor Sets 4-colour gradient.
Pixel:setDimensions Sets both width and height of the Pixel.
Pixel:setHeight Sets the height of the pixel sprite.
Pixel:setTexture '
Pixel:setTextureMatrix '
Pixel:setTexturePosition '
Pixel:setTextureScale '
Pixel:setWidth Sets the width of the pixel sprite.

Events

Constants