Difference between revisions of "Path2D:setTexture"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2016.04<br/> === Description === Sets texture for fill and optionally apply transformation matrix to it. <source lang="lua"> = Path2D:...")
 
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Sets texture for fill and optionally apply transformation matrix to it.
 
Sets texture for fill and optionally apply transformation matrix to it.
 
<source lang="lua">
 
<source lang="lua">
= Path2D:setTexture(texturematrix,)
+
Path2D:setTexture(texture,matrix)
 
</source>
 
</source>
 
'''texture:''' (TextureBase) texture to use as fill ''''''<br/>
 
'''texture:''' (TextureBase) texture to use as fill ''''''<br/>
 
'''matrix:''' (Matrix) transformation matrix for texture '''optional'''<br/>
 
'''matrix:''' (Matrix) transformation matrix for texture '''optional'''<br/>

Revision as of 11:11, 23 August 2018

Available since: Gideros 2016.04

Description

Sets texture for fill and optionally apply transformation matrix to it.

 Path2D:setTexture(texture,matrix)

'texture: (TextureBase) texture to use as fill '
matrix: (Matrix) transformation matrix for texture optional