Path2D:setPath

From GiderosMobile
Revision as of 10:05, 23 August 2018 by Hgy29 (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2016.04<br/> === Description === Set path to draw, using string with commands represented as: <ul> <li>M - MoveTo, 2 values (x,y)</li>...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Available since: Gideros 2016.04

Description

Set path to draw, using string with commands represented as:

  • M - MoveTo, 2 values (x,y)
  • L - LineTo, 2 values (x,y)
  • Q - QuadTo, 4 values (c0x,c0y,x,y)
  • C - CubicTo, 6 values (c0x,c0y,c1x,c1y,x,y)
  • H - Horzontal Line, 1 value (x)
  • V - Vertical Line, 1 value (y)
  • A - ArcTo, 7 values (r1,r2,angle,largeArc,sweep,x,y)
  • Z - Close, no parameter
  • * - repeat last command until all coordinates are exhausted

and provided coordinates as table or simply arguments

= Path2D:setPath(commandscoordinatesmore coordinates,)

'commands: (string) list of commands as ML**Z expecting according coordinates '
'coordinates: (table or number) lua table with coordinates for each command, in the same order as commands '
more coordinates: (number) if second argument is not table, you can provide more coordinates as separate arguments optional