Difference between revisions of "Path2D:setLineThickness"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2016.04<br/>
 
'''Available since:''' Gideros 2016.04<br/>
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'''Class:''' [[Path2D]]<br/>
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=== Description ===
 
=== Description ===
<translate>Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect.</translate>
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Sets the thickness (width) of the outline, and optionnally sets the amount of 'feather' effect.
<source lang="lua">
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<syntaxhighlight lang="lua">
Path2D:setLineThickness(thickness,feather)
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Path2D:setLineThickness(thickness,feather)
</source>
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</syntaxhighlight>
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=== Parameters ===
 
=== Parameters ===
'''thickness''': (number) <translate>line thickness in sprite coordinates units</translate> <br/>
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'''thickness''': (number) line thickness in sprite coordinates units<br/>
'''feather''': (number) <translate>Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1.</translate> '''optional'''<br/>
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'''feather''': (number) sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1 '''optional'''<br/>
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{{Path2D}}

Latest revision as of 15:32, 13 July 2023

Available since: Gideros 2016.04
Class: Path2D

Description

Sets the thickness (width) of the outline, and optionnally sets the amount of 'feather' effect.

Path2D:setLineThickness(thickness,feather)

Parameters

thickness: (number) line thickness in sprite coordinates units
feather: (number) sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1 optional