Difference between revisions of "Path2D:setLineThickness"

From GiderosMobile
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2016.04<br/>
 
'''<translate>Available since</translate>:''' Gideros 2016.04<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Path2D|Path2D]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Path2D|Path2D]]<br/>

Revision as of 10:58, 3 September 2018


Available since: Gideros 2016.04
Class: Path2D

Description

Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect.

 Path2D:setLineThickness(thickness,feather)

Parameters

thickness: (number) line thickness in sprite coordinates units
feather: (number) Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1. optional