Difference between revisions of "Particles:setTexture"

From GiderosMobile
m
Line 6: Line 6:
 
Sets a texture to all particles.
 
Sets a texture to all particles.
 
<source lang="lua">
 
<source lang="lua">
Particles:setTexture(texture)
+
Particles:setTexture(texture,slot)
 
</source>
 
</source>
  
 
=== Parameters ===
 
=== Parameters ===
 
'''texture''': (TextureBase) texture to use in particles<br/>
 
'''texture''': (TextureBase) texture to use in particles<br/>
 +
'''slot''': (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader '''optional''' (Since Gideros 2022.5)<br/>
  
 
{{Particles}}
 
{{Particles}}

Revision as of 13:50, 25 April 2022