Difference between revisions of "Particles:setTexture"

From GiderosMobile
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m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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=== Description ===
 
=== Description ===
 
Sets a texture to all particles.
 
Sets a texture to all particles.
<source lang="lua">
+
<syntaxhighlight lang="lua">
Particles:setTexture(texture)
+
Particles:setTexture(texture,slot)
</source>
+
</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
 
'''texture''': (TextureBase) texture to use in particles<br/>
 
'''texture''': (TextureBase) texture to use in particles<br/>
 +
'''slot''': (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader '''optional''' (Since Gideros 2022.5)<br/>
  
 
{{Particles}}
 
{{Particles}}

Latest revision as of 15:32, 13 July 2023