Difference between revisions of "Particles:isPaused"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' in development<br/> | + | <languages /> |
− | === Description === | + | '''<translate>Available since</translate>:''' in development<br/> |
− | Returns wether this particle system is paused or not | + | '''<translate>Class</translate>:''' [[Special:MyLanguage/Particles|Particles]]<br/> |
+ | === <translate>Description</translate> === | ||
+ | <translate>Returns wether this particle system is paused or not</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
(boolean) = Particles:isPaused() | (boolean) = Particles:isPaused() | ||
</source> | </source> | ||
− | === Return values === | + | === <translate>Return values</translate> === |
− | '''Returns''' (boolean) true when paused<br/> | + | '''<translate>Returns</translate>''' (boolean) <translate>true when paused</translate><br/> |
+ | |||
+ | {{Particles}} |
Revision as of 23:21, 3 December 2019
Available since: in development
Class: Particles
Description
Returns wether this particle system is paused or not
(boolean) = Particles:isPaused()
Return values
Returns (boolean) true when paused
- Particles
- Particles.new
- Particles:addParticles
- Particles:clearTexture
- Particles:getDeadParticles
- Particles:getNearestParticle
- Particles:getNumParticles
- Particles:getParticleAcceleration
- Particles:getParticleAngle
- Particles:getParticleColor
- Particles:getParticleDecay
- Particles:getParticleExtra
- Particles:getParticlePosition
- Particles:getParticleSize
- Particles:getParticleSpeed
- Particles:getParticleTag
- Particles:getParticleTtl
- Particles:getParticles
- Particles:isPaused
- Particles:removeParticles
- Particles:scaleParticles
- Particles:setParticleAcceleration
- Particles:setParticleAngle
- Particles:setParticleColor
- Particles:setParticleDecay
- Particles:setParticleExtra
- Particles:setParticlePosition
- Particles:setParticleSize
- Particles:setParticleSpeed
- Particles:setParticleTag
- Particles:setParticleTtl
- Particles:setPaused
- Particles:setTexture