Difference between revisions of "Mesh:setVertices"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2012.09<br/>
+
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.<br />
 
Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.<br />
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  Mesh:setVertices(vertices)
 
  Mesh:setVertices(vertices)
 
</source>
 
</source>
=== Parameters ===
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=== <translate>Parameters</translate> ===
 
'''vertices''': (any) <translate></translate> <br/>
 
'''vertices''': (any) <translate></translate> <br/>
=== Examples ===
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=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
 
<source lang="lua">-- set 3 vertices with seperate function calls
 
<source lang="lua">-- set 3 vertices with seperate function calls

Revision as of 08:27, 24 August 2018

Available since: Gideros 2012.09

Description


Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setVertices(vertices)

Parameters

vertices: (any)

Examples

Example

-- set 3 vertices with seperate function calls
mesh:setVertex(1, 100, 100)
mesh:setVertex(2, 150, 100)
mesh:setVertex(3, 100, 150)

-- set 3 vertices with one function call
mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150)

-- same as above
mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150}

-- these two functions do nothing
mesh:setVertices()
mesh:setVertices{}