Difference between revisions of "Mesh:setVertices"

From GiderosMobile
Line 8: Line 8:
 
  Mesh:setVertices(vertices)
 
  Mesh:setVertices(vertices)
 
</source>
 
</source>
'''vertices''': (any)  ''''''<br/>
+
=== Parameters ===
 +
'''vertices''': (any)  <br/>
 +
=== Examples ===
 +
'''Example'''<br/>
 +
<source lang="lua">-- set 3 vertices with seperate function calls<br />
 +
mesh:setVertex(1, 100, 100)<br />
 +
mesh:setVertex(2, 150, 100)<br />
 +
mesh:setVertex(3, 100, 150)<br />
 +
<br />
 +
-- set 3 vertices with one function call<br />
 +
mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150)<br />
 +
<br />
 +
-- same as above<br />
 +
mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150}<br />
 +
<br />
 +
-- these two functions do nothing<br />
 +
mesh:setVertices()<br />
 +
mesh:setVertices{}<br /></source>

Revision as of 11:44, 23 August 2018

Available since: Gideros 2012.09

Description


Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setVertices(vertices)

Parameters

vertices: (any)

Examples

Example

-- set 3 vertices with seperate function calls<br />
mesh:setVertex(1, 100, 100)<br />
mesh:setVertex(2, 150, 100)<br />
mesh:setVertex(3, 100, 150)<br />
<br />
-- set 3 vertices with one function call<br />
mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150)<br />
<br />
-- same as above<br />
mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150}<br />
<br />
-- these two functions do nothing<br />
mesh:setVertices()<br />
mesh:setVertices{}<br />